SKILL.md
Fireworks Tech Graph
Generate production-quality SVG technical diagrams exported as PNG via cairosvg (recommended), rsvg-convert, or puppeteer.
Install Source
Install this skill from GitHub:
npx skills add yizhiyanhua-ai/fireworks-tech-graph
Public package page:
https://www.npmjs.com/package/@yizhiyanhua-ai/fireworks-tech-graph
Do not pass @yizhiyanhua-ai/fireworks-tech-graph directly to skills add, because the CLI expects a GitHub or local repository source.
Update command:
npx skills add yizhiyanhua-ai/fireworks-tech-graph --force -g -y
Helper Scripts (Recommended)
Four helper scripts in scripts/ directory provide stable SVG generation and validation:
1. generate-diagram.sh - Validate SVG + export PNG
./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg
- Validates an existing SVG file
- Exports PNG after validation
- Example:
./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg
2. generate-from-template.py - Create starter SVG from template
python3 ./scripts/generate-from-template.py architecture ./output/arch.svg '{"title":"My Diagram","nodes":[],"arrows":[]}'
- Loads a built-in SVG template
- Renders nodes, arrows, and legend entries from JSON input
- Escapes text content to keep output XML-valid
3. validate-svg.sh - Validate SVG syntax
./scripts/validate-svg.sh <svg-file>
- Checks XML syntax
- Verifies tag balance
- Validates marker references
- Checks attribute completeness
- Validates path data
4. test-all-styles.sh - Batch test all styles
./scripts/test-all-styles.sh
- Tests multiple diagram sizes
- Validates all generated SVGs
- Generates test report
When to use scripts:
- Use scripts when generating complex SVGs to avoid syntax errors
- Scripts provide automatic validation and error reporting
- Recommended for production diagrams
When to generate SVG directly:
- Simple diagrams with few elements
- Quick prototypes
- When you need full control over SVG structure
Workflow (Always Follow This Order)
- Classify the diagram type (see Diagram Types below)
- Extract structure — identify layers, nodes, edges, flows, and semantic groups from user description
- Plan layout — apply the layout rules for the diagram type
- Load style reference — always load
references/style-1-flat-icon.mdunless user specifies another; load the matchingreferences/style-N.mdfor exact color tokens and SVG patterns
- Map nodes to shapes — use Shape Vocabulary below
- Check icon needs — load
references/icons.mdfor known products
- Write SVG with adaptive strategy (see SVG Generation Strategy below)
- Validate: Run
python3 -c "import xml.etree.ElementTree as ET; ET.parse('file.svg')"to check XML syntax
- Export PNG: Use
cairosvg(recommended). See SVG → PNG Conversion section below for full method comparison
- Report the generated file paths
- (Optional) Visual self-review — if your runtime can read images, load the exported PNG back and inspect it. Syntactic validity does not guarantee visual correctness: arrows may cross through component interiors, labels may collide with lifelines or other labels, boxes may overlap, alt-frame text may sit on top of a message, or a legend may cover content. If you see any of these, revise the SVG and re-export; repeat until the rendered image is clean. Common fixes:
- Route arrows through gaps between boxes, not through box interiors
- Add background rects behind arrow labels (opacity 0.95, matching canvas color)
- Widen inter-row/inter-column gutters so same-layer arrows have clear corridors
- Collapse repeated cross-layer arrows into a single "delegates down" rail outside the content area
- Move legend/notes out of any region where arrows or labels land
- Increase viewBox height/width rather than packing elements tighter
- If a filtered element (drop-shadow, blur) is missing one side of its border, move it ≥30px away from that viewBox edge, or remove the filter and rely on color/contrast for visual separation
Skip this step silently if image reading is unavailable — do not guess.
Diagram Types & Layout Rules
Architecture Diagram
Nodes = services/components. Group into horizontal layers (top→bottom or left→right).
- Typical layers: Client → Gateway/LB → Services → Data/Storage
- Use
<rect>dashed containers to group related services in the same layer
- Arrow direction follows data/request flow
- ViewBox:
0 0 960 600standard,0 0 960 800for tall stacks
Data Flow Diagram
Emphasizes what data moves where. Focus on data transformation.
- Label every arrow with the data type (e.g., "embeddings", "query", "context")
- Use wider arrows (
stroke-width: 2.5) for primary data paths
- Dashed arrows for control/trigger flows
- Color arrows by data category (not just Agent/RAG — use semantics)
Flowchart / Process Flow
Sequential decision/process steps.
- Top-to-bottom preferred; left-to-right for wide flows
- Diamond shapes for decisions, rounded rects for processes, parallelograms for I/O
- Keep node labels short (≤3 words); put detail in sub-labels
- Align nodes on a grid: x positions snap to 120px intervals, y to 80px
Agent Architecture Diagram
Shows how an AI agent reasons, uses tools, and manages memory.
Key conceptual layers to always consider:
- Input layer: User, query, trigger
- Agent core: LLM, reasoning loop, planner
- Memory layer: Short-term (context window), Long-term (vector/graph DB), Episodic
- Tool layer: Tool calls, APIs, search, code execution
- Output layer: Response, action, side-effects
Use cyclic arrows (loop arcs) to show iterative reasoning. Separate memory types visually.
Memory Architecture Diagram (Mem0, MemGPT-style)
Specialized agent diagram focused on memory operations.
- Show memory write path and read path separately (different arrow colors)
- Memory tiers: Working Memory → Short-term → Long-term → External Store
- Label memory operations:
store(),retrieve(),forget(),consolidate()
- Use stacked rects or layered cylinders for storage tiers
Sequence Diagram
Time-ordered message exchanges between participants.
- Participants as vertical lifelines (top labels + vertical dashed lines)
- Messages as horizontal arrows between lifelines, top-to-bottom time order
- Activation boxes (thin filled rects on lifeline) show active processing
- Group with
<rect>loop/alt frames with label in top-left corner
- ViewBox height = 80 + (num_messages × 50)
Comparison / Feature Matrix
Side-by-side comparison of approaches, systems, or components.
- Column headers = systems, row headers = attributes
- Row height: 40px; column width: min 120px; header row height: 50px
- Checked cell: tinted background (e.g.
#dcfce7) +✓checkmark; unsupported:#f9fafbfill
- Alternating row fills (
#f9fafb/#ffffff) for readability
- Max readable columns: 5; beyond that, split into two diagrams
Timeline / Gantt
Horizontal time axis showing durations, phases, and milestones.
- X-axis = time (weeks/months/quarters); Y-axis = items/tasks/phases
- Bars: rounded rects, colored by category, labeled inside or beside
- Milestone markers: diamond or filled circle at specific x position with label above
- ViewBox:
0 0 960 400typical; wider for many time periods:0 0 1200 400
Mind Map / Concept Map
Radial layout from central concept.
- Central node at
cx=480, cy=280
- First-level branches: evenly distributed around center (360/N degrees)
- Second-level branches: branch off first-level at 30-45° offset
- Use curved
<path>with cubic bezier for branches, not straight lines
Class Diagram (UML)
Static structure showing classes, attributes, methods, and relationships.
- Class box: 3-compartment rect (name / attributes / methods), min width 160px
- Top compartment: class name, bold, centered (abstract = italic)
- Middle: attributes with visibility (
+public,-private,#protected)
- Bottom: method signatures, same visibility notation
- Relationships:
- Inheritance (extends): solid line + hollow triangle arrowhead, child → parent
- Implementation (interface): dashed line + hollow triangle, class → interface
- Association: solid line + open arrowhead, label with multiplicity (1, 0.., 1..)
- Aggregation: solid line + hollow diamond on container side
- Composition: solid line + filled diamond on container side
- Dependency: dashed line + open arrowhead
- Interface:
<<interface>>stereotype above name, or circle/lollipop notation
- Enum: compartment rect with
<<enumeration>>stereotype, values in bottom
- Layout: parent classes top, children below; interfaces to the left/right of implementors
- ViewBox:
0 0 960 600standard;0 0 960 800for deep hierarchies
Use Case Diagram (UML)
System functionality from user perspective.
- Actor: stick figure (circle head + body line) placed outside system boundary
- Label below figure, 13-14px
- Primary actors on left, secondary/supporting on right
- Use case: ellipse with label centered inside, min 140×60px
- Keep names verb phrases: "Create Order", "Process Payment"
- System boundary: large rect with dashed border + system name in top-left
- Relationships:
- Include: dashed arrow
<<include>>from base to included use case
- Extend: dashed arrow
<<extend>>from extension to base use case
- Generalization: solid line + hollow triangle (specialized → general)
- Layout: system boundary centered, actors outside, use cases inside
- ViewBox:
0 0 960 600standard
State Machine Diagram (UML)
Lifecycle states and transitions of an entity.
- State: rounded rect with state name, min 120×50px
- Internal activities: small text
entry/ action,exit/ action,do/ activity
- Initial state: filled black circle (r=8), one outgoing arrow
- Final state: filled circle (r=8) inside hollow circle (r=12)
- Choice: small hollow diamond, guard labels on outgoing arrows
[condition]
- Transition: arrow with optional label
event [guard] / action
- Guard conditions in square brackets
- Actions after
/
- Composite/nested state: larger rect containing sub-states, with name tab
- Fork/join: thick horizontal or vertical black bar (synchronization)
- Layout: initial state top-left, final state bottom-right, flow top-to-bottom
- ViewBox:
0 0 960 600standard
ER Diagram (Entity-Relationship)
Database schema and data relationships.
- Entity: rect with entity name in header (bold), attributes below
- Primary key attribute: underlined
- Foreign key: italic or marked with (FK)
- Min width: 160px; attribute font-size: 12px
- Relationship: diamond shape on connecting line
- Label inside diamond: "has", "belongs to", "enrolls in"
- Cardinality labels near entity:
1,N,0..1,0..*,1..*
- Weak entity: double-bordered rect with double diamond relationship
- Associative entity: diamond + rect hybrid (rect with diamond inside)
- Line style: solid for identifying relationships, dashed for non-identifying
- Layout: entities in 2-3 rows, relationships between related entities
- ViewBox:
0 0 960 600standard; wider0 0 1200 600for many entities
Network Topology
Physical or logical network infrastructure.
- Devices: icon-like rects or rounded rects
- Router: circle with cross arrows
- Switch: rect with arrow grid
- Server: stacked rect (rack icon)
- Firewall: brick-pattern rect or shield shape
- Load Balancer: horizontal split rect with arrows
- Cloud: cloud path (overlapping arcs)
- Connections: lines between device centers
- Ethernet/wired: solid line, label bandwidth
- Wireless: dashed line with WiFi symbol
- VPN: dashed line with lock icon
- Subnets/Zones: dashed rect containers with zone label (DMZ, Internal, External)
- Labels: device hostname + IP below, 12-13px
- Layout: tiered top-to-bottom (Internet → Edge → Core → Access → Endpoints)
- ViewBox:
0 0 960 600standard
UML Coverage Map
Full mapping of UML 14 diagram types to supported diagram types:
UML Diagram
Supported As
Notes
Class
Class Diagram
Full UML notation
Component
Architecture Diagram
Use colored fills per component type
Deployment
Architecture Diagram
Add node/instance labels
Package
Architecture Diagram
Use dashed grouping containers
Composite Structure
Architecture Diagram
Nested rects within components
Object
Class Diagram
Instance boxes with underlined name
Use Case
Use Case Diagram
Full actor/ellipse/relationship
Activity
Flowchart / Process Flow
Add fork/join bars
State Machine
State Machine Diagram
Full UML notation
Sequence
Sequence Diagram
Add alt/opt/loop frames
Communication
—
Approximate with Sequence (swap axes)
Timing
Timeline
Adapt time axis
Interaction Overview
Flowchart
Combine activity + sequence fragments
ER Diagram
ER Diagram
Chen/Crow's foot notation
Shape Vocabulary
Map semantic concepts to consistent shapes across all diagram types:
Concept
Shape
Notes
User / Human
Circle + body path
Stick figure or avatar
LLM / Model
Rounded rect with brain/spark icon or gradient fill
Use accent color
Agent / Orchestrator
Hexagon or rounded rect with double border
Signals "active controller"
Memory (short-term)
Rounded rect, dashed border
Ephemeral = dashed
Memory (long-term)
Cylinder (database shape)
Persistent = solid cylinder
Vector Store
Cylinder with grid lines inside
Add 3 horizontal lines
Graph DB
Circle cluster (3 overlapping circles)
Tool / Function
Gear-like rect or rect with wrench icon
API / Gateway
Hexagon (single border)
Queue / Stream
Horizontal tube (pipe shape)
File / Document
Folded-corner rect
Browser / UI
Rect with 3-dot titlebar
Decision
Diamond
Flowcharts only
Process / Step
Rounded rect
Standard box
External Service
Rect with cloud icon or dashed border
Data / Artifact
Parallelogram
I/O in flowcharts
Arrow Semantics
Always assign arrow meaning, not just color:
Flow Type
Color
Stroke
Dash
Meaning
Primary data flow
blue #2563eb
2px solid
none
Main request/response path
Control / trigger
orange #ea580c
1.5px solid
none
One system triggering another
Memory read
green #059669
1.5px solid
none
Retrieval from store
Memory write
green #059669
1.5px
5,3
Write/store operation
Async / event
gray #6b7280
1.5px
4,2
Non-blocking, event-driven
Embedding / transform
purple #7c3aed
1px solid
none
Data transformation
Feedback / loop
purple #7c3aed
1.5px curved
none
Iterative reasoning loop
Always include a legend when 2+ arrow types are used.
Layout Rules & Validation
Spacing:
- Same-layer nodes: 80px horizontal, 120px vertical between layers
- Canvas margins: 40px minimum, 60px between node edges
- Snap to 8px grid: horizontal 120px intervals, vertical 120px intervals
Arrow Labels (CRITICAL):
- MUST have background rect:
<rect fill="canvas_bg" opacity="0.95"/>with 4px horizontal, 2px vertical padding
- Place mid-arrow, ≤3 words, stagger by 15-20px when multiple arrows converge
- Maintain 10px safety distance from nodes
Arrow Routing:
- Prefer orthogonal (L-shaped) paths to minimize crossings
- Anchor arrows on component edges, not geometric centers
- Route around dense node clusters, use different y-offsets for parallel arrows
- Jump-over arcs (5px radius) for unavoidable crossings
Post-Generation Arrow Optimization:
When a user asks to "优化箭头" / "fix arrow routing" / "optimize the diagram" on an already-generated diagram, preserve all nodes, containers, styles, and layout — only modify the arrows entries in the JSON data, then re-render with generate-from-template.py.
Available arrow override fields (in recommended order of use):
Field
Type
When to Use
source_port / target_port
"left" / "right" / "top" / "bottom"
Arrow exits/enters from the wrong edge
corridor_x
[x, ...]
Hint vertical segments toward this x lane (soft preference)
corridor_y
[y, ...]
Hint horizontal segments toward this y lane (soft preference)
route_points
[[x1,y1], [x2,y2], ...]
Force exact waypoints (bypasses auto-routing); keep segments orthogonal
routing_padding
number (default: 24)
(Advanced) Adjust obstacle clearance for this arrow
port_clearance
number
(Advanced) Adjust first-segment offset from node edge
Optimization steps:
- Read the existing SVG — identify which arrows overlap, cross nodes, or look misaligned
- Find those arrows in the JSON data by
source/targetpair
- Add
source_port/target_portif the exit/entry direction is wrong; addcorridor_x/corridor_yto space parallel arrows apart; useroute_pointsonly when hints alone cannot resolve the path
- Re-run
generate-from-template.pywith the updated JSON and validate withvalidate-svg.sh
Example — spacing two overlapping arrows into separate corridors:
{ "source": "nodeA", "target": "nodeB", "corridor_y": [280] }
{ "source": "nodeC", "target": "nodeD", "corridor_y": [320] }
Line Overlap Prevention (CRITICAL - most common bug on Codex):
When two arrows must cross each other, ALWAYS use jump-over arcs to prevent visual overlap:
- Crossing horizontal arrows: add a small semicircle arc (radius 5px, stroke same color as arrow, fill none) that "jumps over" the other line
- SVG pattern for jump-over: use a white/matching-background arc on the lower layer, then draw the upper arc on top
- Multiple crossings: stagger arc radii (5px, 7px, 9px) so arcs don't overlap each other
- Never let two arrows' straight-line segments cross without a jump-over arc
Validation Checklist (run before finalizing):
- Arrow-Component Collision: Arrows MUST NOT pass through component interiors (route around with orthogonal paths)
- Text Overflow: All text MUST fit with 8px padding (estimate:
text.length × 7px ≤ shape_width - 16px)
- Arrow-Text Alignment: Arrow endpoints MUST connect to shape edges (not floating); all arrow labels MUST have background rects
- Container Discipline: Prefer arrows entering and leaving section containers through open gaps between components, not through inner component bodies
- Filter Boundary Safety: For every element with
filter="url(...)", verify(element_x + element_width + filter_extension) ≤ viewBox_widthANDelement_x ≥ filter_extension. The default filter region extends 10-20% beyond bbox; staying near viewBox edges causes Chrome/cairosvg to clip the element's edge-side stroke (one side of the border vanishes while other sides render correctly)
SVG Technical Rules
- ViewBox:
0 0 960 600default;0 0 960 800tall;0 0 1200 600wide
- Fonts: embed via
<style>font-family: ...</style>— no external@import(cairosvg / rsvg-convert cannot fetch external URLs)
<defs>: arrow markers, gradients, filters, clip paths
- Text: minimum 12px, prefer 13-14px labels, 11px sub-labels, 16-18px titles
- All arrows:
<marker>withmarkerEnd, sizedmarkerWidth="10" markerHeight="7"
- Drop shadows:
<feDropShadow>in<filter>, apply sparingly (key nodes only)
- Curved paths: use
M x1,y1 C cx1,cy1 cx2,cy2 x2,y2cubic bezier for loops/feedback arrows
- Clip content: use
<clipPath>if text might overflow a node box
SVG Generation & Error Prevention
MANDATORY: Python List Method (ALWAYS use this):
python3 << 'EOF'
lines = []
lines.append('<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 960 700">')
lines.append(' <defs>')
# ... each line separately
lines.append('</svg>')
with open('/path/to/output.svg', 'w') as f:
f.write('\n'.join(lines))
print("SVG generated successfully")
EOF
Why mandatory: Prevents character truncation, typos, and syntax errors. Each line is independent and easy to verify.
Pre-Tool-Call Checklist (CRITICAL - use EVERY time):
- ✅ Can I write out the COMPLETE command/content right now?
- ✅ Do I have ALL required parameters ready?
- ✅ Have I checked for syntax errors in my prepared content?
If ANY answer is NO: STOP. Do NOT call the tool. Prepare the content first.
Error Recovery Protocol:
- First error: Analyze root cause, apply targeted fix
- Second error: Switch method entirely (Python list → chunked generation)
- Third error: STOP and report to user - do NOT loop endlessly
- Never: Retry the same failing command or call tools with empty parameters
Validation (run after generation):
python3 -c "import xml.etree.ElementTree as ET; ET.parse('file.svg')" && echo "✓ Valid XML"
# Or use cairosvg as a render-time check:
python3 -c "import cairosvg; cairosvg.svg2png(url='file.svg', write_to='/tmp/test.png')" && echo "✓ Renders" && rm /tmp/test.png
**If using generate-from-template.py**:
- Prefer
source/targetnode ids in arrow JSON so the generator can snap to node edges
- Keep
x1,y1,x2,y2as hints or fallback coordinates, not the main routing primitive
- Let the generator choose orthogonal routes; avoid hardcoding center-to-center straight lines unless the path is guaranteed clear
Common Syntax Errors to Avoid:
- ❌
yt-anchor→ ✅y="60" text-anchor="middle"
- ❌
x="390(missing y) → ✅x="390" y="250"
- ❌
fill=#fff→ ✅fill="#ffffff"
- ❌
marker-end=→ ✅marker-end="url(#arrow)"
- ❌
L 29450→ ✅L 290,220
- ❌ Missing
</svg>at end
- ❌ Element with
filternear viewBox edge — filter region extends 20% (default) or more beyond bbox; if that region exceeds viewBox, Chrome/cairosvg clip the filter rendering AND can drop the element's own stroke on that side. Keep filtered elements at leastmax(20% of element size, shadow blur radius × 3)away from viewBox edges, or omit the filter.
Output
- Default:
./[derived-name].svgand./[derived-name].pngin current directory
- Custom: user specifies path with
--output /path/or输出到 /path/
- PNG export: see SVG → PNG Conversion below
SVG → PNG Conversion
Method Comparison
Tool
Install
Render Quality
Notes
rsvg-convert
System (often preinstalled)
⚠️ Fair
Drops some CSS styles and <foreignObject> elements — missing borders/text on complex SVGs
**cairosvg (recommended)**
pip install cairosvg
✅ Good
Solid CSS support; clearly better than rsvg-convert
puppeteer (headless Chrome)
npm install puppeteer
✅✅ Best
Real browser engine; 100% fidelity but heavy (Node + Chromium)
Recommended: cairosvg (Python one-liner)
# Single file (2x resolution for retina/docs)
python3 -c "import cairosvg; cairosvg.svg2png(url='input.svg', write_to='output.png', scale=2)"
# Batch convert all SVGs in a directory
python3 -c "
import cairosvg, os, glob
d = 'docs/00-core'
for svg in sorted(glob.glob(os.path.join(d, '*.svg'))):
png = svg.replace('.svg', '.png')
cairosvg.svg2png(url=svg, write_to=png, scale=2)
print(f'Done: {os.path.basename(svg)} -> {os.path.basename(png)}')
"
scale=2 produces 2x resolution PNG, ideal for high-DPI screens and embedded docs.
Fallback: rsvg-convert (simple but may drop styles)
# Single file
rsvg-convert -w 1920 file.svg -o file.png
# Batch (not recommended — complex SVGs may lose elements)
for f in docs/00-core/*.svg; do rsvg-convert -o "${f%.svg}.png" "$f"; done
# 2x resolution
for f in docs/00-core/*.svg; do rsvg-convert -z 2 -o "${f%.svg}.png" "$f"; done
Highest Fidelity: puppeteer (headless Chrome)
npm install puppeteer # auto-downloads Chromium
node svg2png.js [directory]
const puppeteer = require('puppeteer');
const fs = require('fs');
const path = require('path');
(async () => {
const dir = process.argv[2] || '.';
const svgFiles = fs.readdirSync(dir).filter(f => f.endsWith('.svg'));
const browser = await puppeteer.launch({
headless: 'new',
args: ['--no-sandbox', '--disable-setuid-sandbox']
});
for (const file of svgFiles) {
const svgPath = path.resolve(dir, file);
const pngPath = svgPath.replace(/\.svg$/, '.png');
const svgContent = fs.readFileSync(svgPath, 'utf-8');
const wMatch = svgContent.match(/width="(\d+)/);
const hMatch = svgContent.match(/height="(\d+)/);
const vbMatch = svgContent.match(/viewBox="[^"]*\s(\d+)\s(\d+)"/);
let width = wMatch ? parseInt(wMatch[1]) : (vbMatch ? parseInt(vbMatch[1]) : 1200);
let height = hMatch ? parseInt(hMatch[1]) : (vbMatch ? parseInt(vbMatch[2]) : 800);
const scale = 2;
const page = await browser.newPage();
await page.setViewport({ width, height, deviceScaleFactor: scale });
const html = `<!DOCTYPE html>
<html><head><style>
body { margin: 0; padding: 0; background: transparent; }
img { display: block; }
</style></head>
<body>
<img src="data:image/svg+xml;base64,${Buffer.from(svgContent).toString('base64')}" width="${width}" height="${height}" />
</body></html>`;
await page.setContent(html, { waitUntil: 'networkidle0' });
await page.screenshot({ path: pngPath, type: 'png', omitBackground: true });
await page.close();
console.log(`Done: ${file} -> ${path.basename(pngPath)} (${width}x${height} @${scale}x)`);
}
await browser.close();
})();
Gotchas (lessons learned)
rsvg-convertrenders SVGs containing<foreignObject>, CSSfilter, or complex<style>blocks incompletely — missing borders / missing text are the typical symptoms
cairosvg(built on Cairo) has much better CSS support than rsvg and is sufficient for most cases
cairosvgcannot render emoji in<text>elements — Cairo's toy font API has no emoji font fallback, so emoji characters render as empty boxes (□) while all other text appears normally. Use plain text labels or inline SVG shapes instead of emoji; if emoji are required, switch to the puppeteer path
- If the SVG was generated by a browser (D3.js, Mermaid, etc.), only headless Chrome (puppeteer) renders it 100% faithfully
- **Chrome headless CLI
--window-size=W,His not the drawable area** — even in--headless=newmode, browser chrome (scrollbars, internal UI surfaces) consumes ~15-20% of both width and height, so the actual SVG viewport is only ~0.84×W by ~0.84×H. Symptom: SVG content pastx ≈ 0.84 × Wory ≈ 0.84 × His cut off and renders as a solid white band, even though the SVG file itself is correct. Typical failure modes: a Legend in the top-right corner loses its right border; a bottom-row container loses its bottom dashed line. Fix: pass window dimensions ≥ SVG width × 1.2 AND SVG height × 1.2, then crop the raw screenshot back to(SVG_width × scale, SVG_height × scale)with PIL or ImageMagick. Example: for a 1280×580 SVG at 3× DPR, use--window-size=1600,800then crop the output to 3840×1740. The Puppeteer /page.setViewport()path does NOT have this issue — it sets a precise viewport regardless of window UI.
Picking a Method
- Default →
cairosvg(pip install once, one-line conversion, good fidelity)
- No Python available →
rsvg-convert(acceptable for simple flat-color diagrams)
- Browser-generated SVG or pixel-perfect required →
puppeteer
Styles
#
Name
Background
Best For
1
Flat Icon (default)
White
Blogs, docs, presentations
2
Dark Terminal
#0f0f1a
GitHub, dev articles
3
Blueprint
#0a1628
Architecture docs
4
Notion Clean
White, minimal
Notionnce
5
Glassmorphism
Dark gradient
Product sites, keynotes
6
Claude Official
Warm cream #f8f6f3
Anthropic-style diagrams
7
OpenAI Official
Pure white #ffffff
OpenAI-style diagrams
Load references/style-N.md for exact color tokens and SVG patterns.
Style Selection
Default: Style 1 (Flat Icon) for most diagrams. Load references/style-diagram-matrix.md for detailed style-to-diagram-type recommendations.
These patterns appear frequently — internalize them:
RAG Pipeline: Query → Embed → VectorSearch → Retrieve → Augment → LLM → Response
Agentic RAG: adds Agent loop with Tool use between Query and LLM
Agentic Search: Query → Planner → [Search Tool / Calculator / Code] → Synthesizer → Response
Mem0 / Memory Layer: Input → Memory Manager → [Write: VectorDB + GraphDB] / [Read: Retrieve+Rank] → Context
Agent Memory Types: Sensory (raw input) → Working (context window) → Episodic (past interactions) → Semantic (facts) → Procedural (skills)
Multi-Agent: Orchestrator → [SubAgent A / SubAgent B / SubAgent C] → Aggregator → Output
Tool Call Flow: LLM → Tool Selector → Tool Execution → Result Parser → LLM (loop)