SKILL.md
UI Audit Skill
Evaluate interfaces against proven UX principles. Based on Making UX Decisions by Tommy Geoco.
When to Use This Skill
- Making UI/UX design decisions under time pressure
- Evaluating design trade-offs with business context
- Choosing appropriate UI patterns for specific problems
- Reviewing designs for completeness and quality
- Structuring design thinking for new interfaces
Core Philosophy
Speed ≠ Recklessness. Designing quickly is not automatically reckless. Recklessly designing quickly is reckless. The difference is intentionality.
The 3 Pillars of Warp-Speed Decisioning
- Scaffolding — Rules you use to automate recurring decisions
- Decisioning — Process you use for making new decisions
- Crafting — Checklists you use for executing decisions
Quick Reference Structure
Foundational Frameworks
references/00-core-framework.md— 3 pillars, decisioning workflow, macro bets
references/01-anchors.md— 7 foundational mindsets for design resilience
references/02-information-scaffold.md— Psychology, economics, accessibility, defaults
Checklists (Execution)
references/10-checklist-new-interfaces.md— 6-step process for designing new interfaces
references/11-checklist-fidelity.md— Component states, interactions, scalability, feedback
references/12-checklist-visual-style.md— Spacing, color, elevation, typography, motion
references/13-checklist-innovation.md— 5 levels of originality spectrum
Patterns (Reusable Solutions)
references/20-patterns-chunking.md— Cards, tabs, accordions, pagination, carousels
references/21-patterns-progressive-disclosure.md— Tooltips, popovers, drawers, modals
references/22-patterns-cognitive-load.md— Steppers, wizards, minimalist nav, simplified forms
references/23-patterns-visual-hierarchy.md— Typography, color, whitespace, size, proximity
references/24-patterns-social-proof.md— Testimonials, UGC, badges, social integration
references/25-patterns-feedback.md— Progress bars, notifications, validation, contextual help
references/26-patterns-error-handling.md— Form validation, undo/redo, dialogs, autosave
references/27-patterns-accessibility.md— Keyboard nav, ARIA, alt text, contrast, zoom
references/28-patterns-personalization.md— Dashboards, adaptive content, preferences, l10n
references/29-patterns-onboarding.md— Tours, contextual tips, tutorials, checklists
references/30-patterns-information.md— Breadcrumbs, sitemaps, tagging, faceted search
references/31-patterns-navigation.md— Priority nav, off-canvas, sticky, bottom nav
Usage Instructions
For Design Decisions
- Read
00-core-framework.mdfor the decisioning workflow
- Identify if this is a recurring decision (use scaffold) or new decision (use process)
- Apply the 3-step weighing: institutional knowledge → user familiarity → research
For New Interfaces
- Follow the 6-step checklist in
10-checklist-new-interfaces.md
- Reference relevant pattern files for specific UI components
- Use fidelity and visual style checklists to enhance quality
For Pattern Selection
- Identify the core problem (chunking, disclosure, cognitive load, etc.)
- Load the relevant pattern reference
- Evaluate benefits, use cases, psychological principles, and implementation guidelines
Decision Workflow Summary
When facing a UI decision:
1. WEIGH INFORMATION
├─ What does institutional knowledge say? (existing patterns, brand, tech constraints)
├─ What are users familiar with? (conventions, competitor patterns)
└─ What does research say? (user testing, analytics, studies)
2. NARROW OPTIONS
├─ Eliminate what conflicts with constraints
├─ Prioritize what aligns with macro bets
└─ Choose based on JTBD support
3. EXECUTE
└─ Apply relevant checklist + patterns
Macro Bet Categories
Companies win through one or more of:
Bet
Description
Design Implication
Velocity
Features to market faster
Reuse patterns, find metaphors in other markets
Efficiency
Manage waste better
Design systems, reduce WIP
Accuracy
Be right more often
Stronger research, instrumentation
Innovation
Discover untapped potential
Novel patterns, cross-domain inspiration
Always align micro design bets with company macro bets.
Key Principle: Good Design Decisions Are Relative
A design decision is "good" when it:
- Supports the product's jobs-to-be-done
- Aligns with company macro bets
- Respects constraints (time, tech, team)
- Balances user familiarity with differentiation needs
There is no universally correct UI solution—only contextually appropriate ones.
Generating Audit Reports
When asked to audit a design, generate a comprehensive report. Always include these sections:
Required Sections (always include)
- Visual Hierarchy — Headings, CTAs, grouping, reading flow, type scale, color hierarchy, whitespace
- Visual Style — Spacing consistency, color usage, elevation/depth, typography, motion/animation
- Accessibility — Keyboard navigation, focus states, contrast ratios, screen reader support, touch targets
Contextual Sections (include when relevant)
- Navigation — For multi-page apps: wayfinding, breadcrumbs, menu structure, information architecture
- Usability — For interactive flows: discoverability, feedback, error handling, cognitive load
- Onboarding — For new user experiences: first-run, tutorials, progressive disclosure
- Social Proof — For landing/marketing pages: testimonials, trust signals, social integration
- Forms — For data entry: labels, validation, error messages, field types
Audit Output Format
{
"title": "Design Name — Screen/Flow",
"project": "Project Name",
"date": "YYYY-MM-DD",
"figma_url": "optional",
"screenshot_url": "optional - URL to screenshot",
"macro_bets": [
{ "category": "velocity|efficiency|accuracy|innovation", "description": "...", "alignment": "strong|moderate|weak" }
],
"jtbd": [
{ "user": "User Type", "situation": "context without 'When'", "motivation": "goal without 'I want to'", "outcome": "benefit without 'so I can'" }
],
"visual_hierarchy": {
"title": "Visual Hierarchy",
"checks": [
{ "label": "Check name", "status": "pass|warn|fail|na", "notes": "Details" }
]
},
"visual_style": { ... },
"accessibility": { ... },
"priority_fixes": [
{ "rank": 1, "title": "Fix title", "description": "What and why", "framework_reference": "XX-filename.md → Section Name" }
],
"notes": "Optional overall observations"
}
Checks Per Section (aim for 6-10 each)
Visual Hierarchy: heading distinction, primary action clarity, grouping/proximity, reading flow, type scale, color hierarchy, whitespace usage, visual weight balance
Visual Style: spacing consistency, color palette adherence, elevation/shadows, typography system, border/radius consistency, icon style, motion principles
Accessibility: keyboard operability, visible focus, color contrast (4.5:1), touch targets (44px), alt text, semantic markup, reduced motion support
Navigation: clear current location, predictable menu behavior, breadcrumb presence, search accessibility, mobile navigation pattern
Usability: feature discoverability, feedback on actions, error prevention, recovery options, cognitive load management, loading states