SKILL.md
Svelte Runes
Quick Start
Which rune? Props: $props() | Bindable: $bindable() |
Computed: $derived() | Side effect: $effect() | State: $state()
Key rules: Runes are top-level only. $derived can be overridden
(use const for read-only). Don't mix Svelte 4/5 syntax.
Objects/arrays are deeply reactive by default.
Example
<script>
let count = $state(0); // Mutable state
const doubled = $derived(count * 2); // Computed (const = read-only)
$effect(() => {
console.log(`Count is ${count}`); // Side effect
});
<button onclick={() => count++}>
{count} (doubled: {doubled})
## Reference Files
- [reactivity-patterns.md](references/reactivity-patterns.md) - When
to use each rune
- [migration-gotchas.md](references/migration-gotchas.md) - Svelte 4→5
translation
- [component-api.md](references/component-api.md) - $props, $bindable
patterns
- [snippets-vs-slots.md](references/snippets-vs-slots.md) - New
snippet syntax
- [common-mistakes.md](references/common-mistakes.md) - Anti-patterns
with fixes
> For `@attach` and other template directives, see the
> **svelte-template-directives** skill.
## Notes
- Use `onclick` not `on:click`, `{@render children()}` in layouts
- `$derived` can be reassigned (5.25+) - use `const` for read-only
- Use `createContext` over `setContext`/`getContext` for type safety
- Use `$inspect.trace` to debug reactivity issues
- **Last verified:** 2026-03-12
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