gsap-utils

Official GSAP skill for gsap.utils — clamp, mapRange, normalize, interpolate, random, snap, toArray, wrap, pipe. Use when the user asks about gsap.utils,…

INSTALLATION
npx skills add https://github.com/greensock/gsap-skills --skill gsap-utils
Run in your project or agent environment. Adjust flags if your CLI version differs.

SKILL.md

$27

// Without value: returns a function you call with the value later

let c = gsap.utils.clamp(0, 100);

c(150); // 100

c(-10); // 0

## Clamping and Ranges

### clamp(min, max, value?)

Constrains a value between min and max. Omit **value** to get a function: `clamp(min, max)(value)`.

gsap.utils.clamp(0, 100, 150); // 100

gsap.utils.clamp(0, 100, -10); // 0

let clampFn = gsap.utils.clamp(0, 100);

clampFn(150); // 100


### mapRange(inMin, inMax, outMin, outMax, value?)

Maps a value from one range to another. Use when converting scroll position, progress (0–1), or input range to an animation range. Omit **value** to get a function: `mapRange(inMin, inMax, outMin, outMax)(value)`.

gsap.utils.mapRange(0, 100, 0, 500, 50); // 250

gsap.utils.mapRange(0, 1, 0, 360, 0.5); // 180 (progress to degrees)

let mapFn = gsap.utils.mapRange(0, 100, 0, 500);

mapFn(50); // 250


### normalize(min, max, value?)

Returns a value normalized to 0–1 for the given range. Inverse of mapping when the target range is 0–1. Omit **value** to get a function: `normalize(min, max)(value)`.

gsap.utils.normalize(0, 100, 50); // 0.5

gsap.utils.normalize(100, 300, 200); // 0.5

let normFn = gsap.utils.normalize(0, 100);

normFn(50); // 0.5


### interpolate(start, end, progress?)

Interpolates between two values at a given progress (0–1). Handles numbers, colors, and objects with matching keys. Omit **progress** to get a function: `interpolate(start, end)(progress)`.

gsap.utils.interpolate(0, 100, 0.5); // 50

gsap.utils.interpolate("#ff0000", "#0000ff", 0.5); // mid color

gsap.utils.interpolate({ x: 0, y: 0 }, { x: 100, y: 50 }, 0.5); // { x: 50, y: 25 }

let lerp = gsap.utils.interpolate(0, 100);

lerp(0.5); // 50


## Random and Snap

### random(minimum, maximum[, snapIncrement, returnFunction]) / random(array[, returnFunction])

Returns a random number in the range **minimum**–**maximum**, or a random element from an **array**. Optional **snapIncrement** snaps the result to the nearest multiple (e.g. `5` → multiples of 5). **To get a reusable function**, pass **true** as the last argument (**returnFunction**); the returned function takes no args and returns a new random value each time. This is the only util that uses `true` for the function form instead of omitting the value.

// immediate value: number in range

gsap.utils.random(-100, 100); // e.g. 42.7

gsap.utils.random(0, 500, 5); // 0–500, snapped to nearest 5

// reusable function: pass true as last argument

let randomFn = gsap.utils.random(-200, 500, 10, true);

randomFn(); // random value in range, snapped to 10

randomFn(); // another random value

// array: pick one value at random

gsap.utils.random(["red", "blue", "green"]); // "red", "blue", or "green"

let randomFromArray = gsap.utils.random([0, 100, 200], true);

randomFromArray(); // 0, 100, or 200


**String form in tween vars:** use `"random(-100, 100)"`, `"random(-100, 100, 5)"`, or `"random([0, 100, 200])"`; GSAP evaluates it per target.

gsap.to(".box", { x: "random(-100, 100, 5)", duration: 1 });

gsap.to(".item", { backgroundColor: "random([red, blue, green])" });


### snap(snapTo, value?)

Snaps a value to the nearest multiple of **snapTo**, or to the nearest value in an array of allowed values. Omit **value** to get a function: `snap(snapTo)(value)` (or `snap(snapArray)(value)`).

gsap.utils.snap(10, 23); // 20

gsap.utils.snap(0.25, 0.7); // 0.75

gsap.utils.snap([0, 100, 200], 150); // 100 or 200 (nearest in array)

let snapFn = gsap.utils.snap(10);

snapFn(23); // 20


Use in tweens for grid or step-based animation:

gsap.to(".x", { x: 200, snap: { x: 20 } });


### shuffle(array)

Returns a new array with the same elements in random order. Use for randomizing order (e.g. stagger from "random" with a copy).

gsap.utils.shuffle([1, 2, 3, 4]); // e.g. [3, 1, 4, 2]


### distribute(config)

**Returns a function** that assigns a value to each target based on its position in the array (or in a grid). Used internally for advanced staggers; use it whenever you need values spread across many elements (e.g. scale, opacity, x, delay). The returned function receives `(index, target, targets)` — either call it manually or pass the result directly into a tween; GSAP will call it per target with index, element, and array.

**Config (all optional):**

Property
Type
Description

`base`
Number
Starting value. Default `0`.

`amount`
Number
Total to distribute across all targets (added to base). E.g. `amount: 1` with 100 targets → 0.01 between each. Use **each** instead to set a fixed step per target.

`each`
Number
Amount to add between each target (added to base). E.g. `each: 1` with 4 targets → 0, 1, 2, 3. Use **amount** instead to split a total.

`from`
Number | String | Array
Where distribution starts: index, or `"start"`, `"center"`, `"edges"`, `"random"`, `"end"`, or ratios like `[0.25, 0.75]`. Default `0`.

`grid`
String | Array
Use grid position instead of flat index: `[rows, columns]` (e.g. `[5, 10]`) or `"auto"` to detect. Omit for flat array.

`axis`
String
For grid: limit to one axis (`"x"` or `"y"`).

`ease`
Ease
Distribute values along an ease curve (e.g. `"power1.inOut"`). Default `"none"`.

**In a tween:** pass the result of `distribute(config)` as the property value; GSAP calls the function for each target with `(index, target, targets)`.

// Scale: middle elements 0.5, outer edges 3 (amount 2.5 distributed from center)

gsap.to(".class", {

scale: gsap.utils.distribute({

base: 0.5,

amount: 2.5,

from: "center"

})

});


**Manual use:** call the returned function with `(index, target, targets)` to get the value for that index.

const distributor = gsap.utils.distribute({

base: 50,

amount: 100,

from: "center",

ease: "power1.inOut"

});

const targets = gsap.utils.toArray(".box");

const valueForIndex2 = distributor(2, targets[2], targets);


See [distribute()](https://gsap.com/docs/v3/GSAP/UtilityMethods/distribute/) for more.

## Units and Parsing

### getUnit(value)

Returns the unit string of a value (e.g. `"px"`, `"%"`, `"deg"`). Use when normalizing or converting values.

gsap.utils.getUnit("100px"); // "px"

gsap.utils.getUnit("50%"); // "%"

gsap.utils.getUnit(42); // "" (unitless)


### unitize(value, unit)

Appends a unit to a number, or returns the value as-is if it already has a unit. Use when building CSS values or tween end values.

gsap.utils.unitize(100, "px"); // "100px"

gsap.utils.unitize("2rem", "px"); // "2rem" (unchanged)


### splitColor(color, returnHSL?)

Converts a color string into an array: **[red, green, blue]** (0–255), or **[red, green, blue, alpha]** (4 elements for RGBA when alpha is present or required). Pass **true** as the second argument (**returnHSL**) to get **[hue, saturation, lightness]** or **[hue, saturation, lightness, alpha]** (HSL/HSLA) instead. Works with `"rgb()"`, `"rgba()"`, `"hsl()"`, `"hsla()"`, hex, and named colors (e.g. `"red"`). Use when animating color components or building gradients. See [splitColor()](https://gsap.com/docs/v3/GSAP/UtilityMethods/splitColor/).

gsap.utils.splitColor("red"); // [255, 0, 0]

gsap.utils.splitColor("#6fb936"); // [111, 185, 54]

gsap.utils.splitColor("rgba(204, 153, 51, 0.5)"); // [204, 153, 51, 0.5] (4 elements)

gsap.utils.splitColor("#6fb936", true); // [94, 55, 47] (HSL: hue, saturation, lightness)


## Arrays and Collections

### selector(scope)

Returns a scoped selector function that finds elements only within the given element (or ref). Use in components so selectors like `".box"` match only descendants of that component, not the whole document. Accepts a DOM element or a ref (e.g. React ref; handles `.current`).

const q = gsap.utils.selector(containerRef);

q(".box"); // array of .box elements inside container

gsap.to(q(".circle"), { x: 100 });


### toArray(value, scope?)

Converts a value to an array: selector string (scoped to element), NodeList, HTMLCollection, single element, or array. Use when passing mixed inputs to GSAP (e.g. targets) and a true array is needed.

gsap.utils.toArray(".item"); // array of elements

gsap.utils.toArray(".item", container); // scoped to container

gsap.utils.toArray(nodeList); // [ ... ] from NodeList


### pipe(...functions)

Composes functions: **pipe(f1, f2, f3)(value)** returns f3(f2(f1(value))). Use when applying a chain of transforms (e.g. normalize → mapRange → snap) in a tween or callback.

const fn = gsap.utils.pipe(

(v) => gsap.utils.normalize(0, 100, v),

(v) => gsap.utils.snap(0.1, v)

);

fn(50); // normalized then snapped


### wrap(min, max, value?)

Wraps a value into the range min–max (inclusive min, exclusive max). Use for infinite scroll or cyclic values. Omit **value** to get a function: `wrap(min, max)(value)`.

gsap.utils.wrap(0, 360, 370); // 10

gsap.utils.wrap(0, 360, -10); // 350

let wrapFn = gsap.utils.wrap(0, 360);

wrapFn(370); // 10


### wrapYoyo(min, max, value?)

Wraps value in range with a yoyo (bounces at ends). Use for back-and-forth within a range. Omit **value** to get a function: `wrapYoyo(min, max)(value)`.

gsap.utils.wrapYoyo(0, 100, 150); // 50 (bounces back)

let wrapY = gsap.utils.wrapYoyo(0, 100);

wrapY(150); // 50

BrowserAct

Let your agent run on any real-world website

Bypass CAPTCHA & anti-bot for free. Start local, scale to cloud.

Explore BrowserAct Skills →

Stop writing automation&scrapers

Install the CLI. Run your first Skill in 30 seconds. Scale when you're ready.

Start free
free · no credit card