widgetkit

Build home screen, Lock Screen, Live Activities, Dynamic Island, Control Center, and StandBy widgets for iOS 18+. Supports static and configurable widgets via TimelineProvider and AppIntentTimelineProvider , with adaptive layouts across system families (small, medium, large) and accessory families (circular, rectangular, inline) Interactive widgets use AppIntent with Button and Toggle for direct actions; Live Activities display in Dynamic Island with compact, minimal, and expanded regions Control Center controls (iOS 18+) use ControlWidgetButton and ControlWidgetToggle ; Lock Screen widgets render in vibrant or accented modes Requires App Groups entitlement for shared data, NSSupportsLiveActivities = YES for Live Activities, and push-based timeline reloads via WidgetPushHandler (iOS 26+) Liquid Glass rendering modes and CarPlay widget support added in iOS 26

INSTALLATION
npx skills add https://github.com/dpearson2699/swift-ios-skills --skill widgetkit
Run in your project or agent environment. Adjust flags if your CLI version differs.

SKILL.md

WidgetKit and ActivityKit

Build home screen widgets, Lock Screen widgets, Live Activities, Dynamic Island

presentations, Control Center controls, and StandBy surfaces for iOS 26+.

See references/widgetkit-advanced.md for timeline strategies, push-based

updates, Xcode setup, and advanced patterns.

Contents

  • [Workflow](#workflow)
  • [Widget Protocol and WidgetBundle](#widget-protocol-and-widgetbundle)
  • [Configuration Types](#configuration-types)
  • [TimelineProvider](#timelineprovider)
  • [AppIntentTimelineProvider](#appintenttimelineprovider)
  • [Widget Families](#widget-families)
  • [Interactive Widgets (iOS 17+)](#interactive-widgets-ios-17)
  • [Live Activities and Dynamic Island](#live-activities-and-dynamic-island)
  • [Control Center Widgets (iOS 18+)](#control-center-widgets-ios-18)
  • [Lock Screen Widgets](#lock-screen-widgets)
  • [StandBy Mode](#standby-mode)
  • [Design Patterns](#design-patterns)
  • [iOS 26 Additions](#ios-26-additions)
  • [Common Mistakes](#common-mistakes)
  • [Review Checklist](#review-checklist)
  • [References](#references)

Workflow

1. Create a new widget

  • Add a Widget Extension target in Xcode (File > New > Target > Widget Extension).
  • Enable App Groups for shared data between the app and widget extension.
  • Define a TimelineEntry struct with a date property and display data.
  • Implement a TimelineProvider (static) or AppIntentTimelineProvider (configurable).
  • Build the widget view using SwiftUI, adapting layout per WidgetFamily.
  • Declare the Widget conforming struct with a configuration and supported families.
  • Register all widgets in a WidgetBundle annotated with @main.

2. Add a Live Activity

  • Define an ActivityAttributes struct with a nested ContentState.
  • Add NSSupportsLiveActivities = YES to the app's Info.plist.
  • Create an ActivityConfiguration in the widget bundle with Lock Screen content

and Dynamic Island closures.

  • Start the activity with Activity.request(attributes:content:pushType:).
  • Update with activity.update(_:) and end with activity.end(_:dismissalPolicy:).

3. Add a Control Center control

  • Define an AppIntent for the action.
  • Create a ControlWidgetButton or ControlWidgetToggle in the widget bundle.
  • Use StaticControlConfiguration or AppIntentControlConfiguration.

4. Review existing widget code

Run through the Review Checklist at the end of this document.

Widget Protocol and WidgetBundle

Widget

Every widget conforms to the Widget protocol and returns a WidgetConfiguration

from its body.

struct OrderStatusWidget: Widget {

    let kind: String = "OrderStatusWidget"

    var body: some WidgetConfiguration {

        StaticConfiguration(kind: kind, provider: OrderProvider()) { entry in

            OrderWidgetView(entry: entry)

        }

        .configurationDisplayName("Order Status")

        .description("Track your current order.")

        .supportedFamilies([.systemSmall, .systemMedium])

    }

}

WidgetBundle

Use WidgetBundle to expose multiple widgets from a single extension.

@main

struct MyAppWidgets: WidgetBundle {

    var body: some Widget {

        OrderStatusWidget()

        FavoritesWidget()

        DeliveryActivityWidget()   // Live Activity

        QuickActionControl()       // Control Center

    }

}

Configuration Types

Use StaticConfiguration for non-configurable widgets. Use AppIntentConfiguration

(recommended) for configurable widgets paired with AppIntentTimelineProvider.

// Static

StaticConfiguration(kind: "MyWidget", provider: MyProvider()) { entry in

    MyWidgetView(entry: entry)

}

// Configurable

AppIntentConfiguration(kind: "ConfigWidget", intent: SelectCategoryIntent.self,

                       provider: CategoryProvider()) { entry in

    CategoryWidgetView(entry: entry)

}

Shared Modifiers

Modifier

Purpose

.configurationDisplayName(_:)

Name shown in the widget gallery

.description(_:)

Description shown in the widget gallery

.supportedFamilies(_:)

Array of WidgetFamily values

.supplementalActivityFamilies(_:)

Live Activity sizes (.small, .medium)

TimelineProvider

For static (non-configurable) widgets. Uses completion handlers. Three required methods:

struct WeatherProvider: TimelineProvider {

    typealias Entry = WeatherEntry

    func placeholder(in context: Context) -> WeatherEntry {

        WeatherEntry(date: .now, temperature: 72, condition: "Sunny")

    }

    func getSnapshot(in context: Context, completion: @escaping (WeatherEntry) -> Void) {

        let entry = context.isPreview

            ? placeholder(in: context)

            : WeatherEntry(date: .now, temperature: currentTemp, condition: currentCondition)

        completion(entry)

    }

    func getTimeline(in context: Context, completion: @escaping (Timeline<WeatherEntry>) -> Void) {

        Task {

            let weather = await WeatherService.shared.fetch()

            let entry = WeatherEntry(date: .now, temperature: weather.temp, condition: weather.condition)

            let nextUpdate = Calendar.current.date(byAdding: .hour, value: 1, to: .now)!

            completion(Timeline(entries: [entry], policy: .after(nextUpdate)))

        }

    }

}

AppIntentTimelineProvider

For configurable widgets. Uses async/await natively. Receives user intent configuration.

struct CategoryProvider: AppIntentTimelineProvider {

    typealias Entry = CategoryEntry

    typealias Intent = SelectCategoryIntent

    func placeholder(in context: Context) -> CategoryEntry {

        CategoryEntry(date: .now, categoryName: "Sample", items: [])

    }

    func snapshot(for config: SelectCategoryIntent, in context: Context) async -> CategoryEntry {

        let items = await DataStore.shared.items(for: config.category)

        return CategoryEntry(date: .now, categoryName: config.category.name, items: items)

    }

    func timeline(for config: SelectCategoryIntent, in context: Context) async -> Timeline<CategoryEntry> {

        let items = await DataStore.shared.items(for: config.category)

        let entry = CategoryEntry(date: .now, categoryName: config.category.name, items: items)

        return Timeline(entries: [entry], policy: .atEnd)

    }

}

Widget Families

Family

Platform

.systemSmall

iOS, iPadOS, macOS, CarPlay (iOS 26+)

.systemMedium

iOS, iPadOS, macOS

.systemLarge

iOS, iPadOS, macOS

.systemExtraLarge

iPadOS only

.accessoryCircular

iOS, watchOS

.accessoryRectangular

iOS, watchOS

.accessoryInline

iOS, watchOS

.accessoryCorner

watchOS only

Adapt layout per family using @Environment(\.widgetFamily):

@Environment(\.widgetFamily) var family

var body: some View {

    switch family {

    case .systemSmall: CompactView(entry: entry)

    case .systemMedium: DetailedView(entry: entry)

    case .accessoryCircular: CircularView(entry: entry)

    default: FullView(entry: entry)

    }

}

Interactive Widgets (iOS 17+)

Use Button and Toggle with AppIntent conforming types to perform actions

directly from a widget without launching the app.

struct ToggleFavoriteIntent: AppIntent {

    static var title: LocalizedStringResource = "Toggle Favorite"

    @Parameter(title: "Item ID") var itemID: String

    func perform() async throws -> some IntentResult {

        await DataStore.shared.toggleFavorite(itemID)

        return .result()

    }

}

struct InteractiveWidgetView: View {

    let entry: FavoriteEntry

    var body: some View {

        HStack {

            Text(entry.itemName)

            Spacer()

            Button(intent: ToggleFavoriteIntent(itemID: entry.itemID)) {

                Image(systemName: entry.isFavorite ? "star.fill" : "star")

            }

        }

        .padding()

    }

}

Live Activities and Dynamic Island

ActivityAttributes

Define the static and dynamic data model.

struct DeliveryAttributes: ActivityAttributes {

    struct ContentState: Codable, Hashable {

        var driverName: String

        var estimatedDeliveryTime: ClosedRange<Date>

        var currentStep: DeliveryStep

    }

    var orderNumber: Int

    var restaurantName: String

}

ActivityConfiguration

Provide Lock Screen content and Dynamic Island closures in the widget bundle.

struct DeliveryActivityWidget: Widget {

    var body: some WidgetConfiguration {

        ActivityConfiguration(for: DeliveryAttributes.self) { context in

            VStack(alignment: .leading) {

                Text(context.attributes.restaurantName).font(.headline)

                HStack {

                    Text("Driver: \(context.state.driverName)")

                    Spacer()

                    Text(timerInterval: context.state.estimatedDeliveryTime, countsDown: true)

                }

            }

            .padding()

        } dynamicIsland: { context in

            DynamicIsland {

                DynamicIslandExpandedRegion(.leading) {

                    Image(systemName: "box.truck.fill").font(.title2)

                }

                DynamicIslandExpandedRegion(.trailing) {

                    Text(timerInterval: context.state.estimatedDeliveryTime, countsDown: true)

                        .font(.caption)

                }

                DynamicIslandExpandedRegion(.center) {

                    Text(context.attributes.restaurantName).font(.headline)

                }

                DynamicIslandExpandedRegion(.bottom) {

                    HStack {

                        ForEach(DeliveryStep.allCases, id: \.self) { step in

                            Image(systemName: step.icon)

                                .foregroundStyle(step <= context.state.currentStep ? .primary : .tertiary)

                        }

                    }

                }

            } compactLeading: {

                Image(systemName: "box.truck.fill")

            } compactTrailing: {

                Text(timerInterval: context.state.estimatedDeliveryTime, countsDown: true)

                    .frame(width: 40).monospacedDigit()

            } minimal: {

                Image(systemName: "box.truck.fill")

            }

        }

    }

}

Dynamic Island Regions

Region

Position

.leading

Left of the TrueDepth camera; wraps below

.trailing

Right of the TrueDepth camera; wraps below

.center

Directly below the camera

.bottom

Below all other regions

Starting, Updating, and Ending

let attributes = DeliveryAttributes(orderNumber: 123, restaurantName: "Pizza Place")

let state = DeliveryAttributes.ContentState(

    driverName: "Alex",

    estimatedDeliveryTime: Date()...Date().addingTimeInterval(1800),

    currentStep: .preparing

)

let content = ActivityContent(state: state, staleDate: nil, relevanceScore: 75)

let activity = try Activity.request(attributes: attributes, content: content, pushType: .token)

let updated = ActivityContent(state: newState, staleDate: nil, relevanceScore: 90)

await activity.update(updated)

let final = ActivityContent(state: finalState, staleDate: nil, relevanceScore: 0)

await activity.end(final, dismissalPolicy: .after(.now.addingTimeInterval(3600)))

Control Center Widgets (iOS 18+)

// Button control

struct OpenCameraControl: ControlWidget {

    var body: some ControlWidgetConfiguration {

        StaticControlConfiguration(kind: "OpenCamera") {

            ControlWidgetButton(action: OpenCameraIntent()) {

                Label("Camera", systemImage: "camera.fill")

            }

        }

        .displayName("Open Camera")

    }

}

// Toggle control with value provider

struct FlashlightControl: ControlWidget {

    var body: some ControlWidgetConfiguration {

        StaticControlConfiguration(kind: "Flashlight", provider: FlashlightValueProvider()) { value in

            ControlWidgetToggle(isOn: value, action: ToggleFlashlightIntent()) {

                Label("Flashlight", systemImage: value ? "flashlight.on.fill" : "flashlight.off.fill")

            }

        }

        .displayName("Flashlight")

    }

}

Lock Screen Widgets

Use accessory families and AccessoryWidgetBackground.

struct StepsWidget: Widget {

    let kind = "StepsWidget"

    var body: some WidgetConfiguration {

        StaticConfiguration(kind: kind, provider: StepsProvider()) { entry in

            ZStack {

                AccessoryWidgetBackground()

                VStack {

                    Image(systemName: "figure.walk")

                    Text("\(entry.stepCount)").font(.headline)

                }

            }

        }

        .supportedFamilies([.accessoryCircular, .accessoryRectangular, .accessoryInline])

    }

}

StandBy Mode

.systemSmall widgets automatically appear in StandBy (iPhone on charger in

landscape). Use @Environment(\.widgetLocation) for conditional rendering:

@Environment(\.widgetLocation) var location

// location == .standBy, .homeScreen, .lockScreen, .carPlay, etc.

Design Patterns

  • **Prefer Gauge over manual arcs.** Use .gaugeStyle(.accessoryCircular) for

Lock Screen circular widgets and .linearCapacity for home screen capacity bars.

The system handles styling, accessibility, and rendering-mode adaptation.

  • **Use .containerBackground(_:for: .widget)** (iOS 17+) for widget backgrounds

instead of padding and background modifiers.

  • **Use Canvas for dense visualizations** like sparklines or mini bar charts.

The lack of per-element accessibility is acceptable since the entire widget

surface is a single tap target.

  • Match timeline refresh to data granularity. Apple budgets

40–70 refreshes per day

with entries at least 5 minutes apart. Use Text(timerInterval:countsDown:)

for live countdowns instead of burning timeline entries.

See references/widgetkit-advanced.md for

code examples and detailed guidance on each pattern.

iOS 26 Additions

Liquid Glass Support

Adapt widgets to the Liquid Glass visual style using WidgetAccentedRenderingMode.

Mode

Description

.accented

Accented rendering for Liquid Glass

.accentedDesaturated

Accented with desaturation

.desaturated

Fully desaturated

.fullColor

Full-color rendering

WidgetPushHandler

Enable push-based timeline reloads without scheduled polling.

struct MyWidgetPushHandler: WidgetPushHandler {

    func pushTokenDidChange(_ pushInfo: WidgetPushInfo, widgets: [WidgetInfo]) {

        let tokenString = pushInfo.token.map { String(format: "%02x", $0) }.joined()

        // Send tokenString to your server

    }

}

CarPlay Widgets

.systemSmall widgets render in CarPlay on iOS 26+. Ensure small widget layouts

are legible at a glance for driver safety.

Common Mistakes

-

Using IntentTimelineProvider instead of AppIntentTimelineProvider.

IntentTimelineProvider is the older SiriKit Intents-based provider. Prefer

AppIntentTimelineProvider with the App Intents framework for new widgets.

-

Exceeding the refresh budget. Widgets have a daily refresh limit. Do not

call WidgetCenter.shared.reloadTimelines(ofKind:) on every minor data change.

Batch updates and use appropriate TimelineReloadPolicy values.

-

Forgetting App Groups for shared data. The widget extension runs in a

separate process. Use UserDefaults(suiteName:) or a shared App Group

container for data the widget reads.

-

Performing network calls in placeholder(). placeholder(in:) must return

synchronously with sample data. Use getTimeline or timeline(for:in:) for

async work.

-

Missing NSSupportsLiveActivities Info.plist key. Live Activities will not

start without NSSupportsLiveActivities = YES in the host app's Info.plist.

-

Using the deprecated contentState API. Use ActivityContent for all

Activity.request, update, and end calls. The contentState-based

methods are deprecated.

-

Not handling the stale state. Check context.isStale in Live Activity

views and show a fallback (e.g., "Updating...") when content is outdated.

-

Putting heavy logic in the widget view. Widget views are rendered in a

size-limited process. Pre-compute data in the timeline provider and pass

display-ready values through the entry.

-

Ignoring accessory rendering modes. Lock Screen widgets render in

.vibrant or .accented mode, not .fullColor. Test with

@Environment(\.widgetRenderingMode) and avoid relying on color alone.

-

Not testing on device. Dynamic Island and StandBy behavior differ

significantly from Simulator. Always verify on physical hardware.

Review Checklist

  • Widget extension target has App Groups entitlement matching the main app
  • @main is on the WidgetBundle, not on individual widgets
  • placeholder(in:) returns synchronously; getSnapshot/snapshot(for:in:) fast when isPreview
  • Timeline reload policy matches update frequency; reloadTimelines(ofKind:) only on data change
  • Layout adapts per WidgetFamily; accessory widgets tested in .vibrant mode
  • Interactive widgets use AppIntent with Button/Toggle only
  • Live Activity: NSSupportsLiveActivities = YES; ActivityContent used; Dynamic Island closures implemented
  • activity.end(_:dismissalPolicy:) called; controls use StaticControlConfiguration/AppIntentControlConfiguration
  • Timeline entries and Intent types are Sendable; tested on device

References

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