SKILL.md
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Story Map Structure
Segment → Persona → Narrative (User's goal)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
[Activity 1] → [Activity 2] → [Activity 3] → [Activity 4] → [Activity 5]
↓ ↓ ↓ ↓ ↓
[Step 1.1] [Step 2.1] [Step 3.1] [Step 4.1] [Step 5.1]
[Step 1.2] [Step 2.2] [Step 3.2] [Step 4.2] [Step 5.2]
[Step 1.3] [Step 2.3] [Step 3.3] [Step 4.3] [Step 5.3]
↓ ↓ ↓ ↓ ↓
[Task 1.1.1] [Task 2.1.1] [Task 3.1.1] [Task 4.1.1] [Task 5.1.1]
[Task 1.1.2] [Task 2.1.2] [Task 3.1.2] [Task 4.1.2] [Task 5.1.2]
[Task 1.1.3] [Task 2.1.3] [Task 3.1.3] [Task 4.1.3] [Task 5.1.3]
... ... ... ... ...
Why This Works
- User-centric: Organizes work around user goals, not engineering modules
- Shared understanding: Product, design, engineering all see the same journey
- Prioritization clarity: Top tasks = MVP, lower tasks = future iterations
- Gap identification: Missing steps or tasks become obvious
- Release planning: Draw horizontal "release lines" to define scope
Anti-Patterns (What This Is NOT)
- Not a Gantt chart: This isn't project management—it's user journey visualization
- Not a feature list: Activities aren't features—they're user behaviors
- Not static: Story maps evolve as you learn more about users
When to Use This
- Kicking off a new product or major feature
- Aligning stakeholders on user workflow
- Prioritizing backlog based on user needs
- Identifying MVP vs. future releases
- Onboarding new team members to the product vision
When NOT to Use This
- For trivial features (don't map what you already understand)
- When user workflows are constantly changing (map stabilizes workflows)
- As a replacement for user stories (the map informs stories, doesn't replace them)
Application
Step 1: Define the Context
Use template.md for the full fill-in structure.
#### Segment
Who are you building for?
### Segment:
- [Specify the target segment, e.g., "Small business owners using DIY accounting software"]
Quality checks:
- Specific: Not "users" but "enterprise IT admins" or "freelance designers"
#### Persona
Provide details about the persona within this segment (reference skills/proto-persona/SKILL.md).
### Persona:
- [Describe the persona: demographics, behaviors, pains, goals]
Example:
- "Sarah, 35-year-old freelance graphic designer, manages 5-10 client projects at once, struggles with invoicing and payment tracking, wants to spend less time on admin and more time designing"
Step 2: Define the Narrative
What is the user trying to accomplish? Frame this as a Jobs-to-be-Done statement (reference skills/jobs-to-be-done/SKILL.md).
### Narrative:
- [Concise narrative of the persona's objective, e.g., "Complete a client project from kickoff to final payment"]
Quality checks:
- Outcome-focused: Not "use the product" but "deliver a client project on time and get paid"
- One sentence: If it takes more than one sentence, the scope may be too broad
Step 3: Identify Activities (Backbone)
List 3-5 high-level activities the persona engages in to fulfill the narrative. These form the backbone of your map.
### Activities:
1. [Activity 1, e.g., "Negotiate project scope and pricing"]
2. [Activity 2, e.g., "Execute design work"]
3. [Activity 3, e.g., "Deliver final assets to client"]
4. [Activity 4, e.g., "Send invoice and receive payment"]
5. [Activity 5, optional]
Quality checks:
- Sequential: Activities happen in order (left-to-right)
- User actions: Describe what the user does, not what the product provides
- 3-5 activities: Too few = oversimplified, too many = overwhelming
Step 4: Break Activities into Steps
For each activity, list 3-5 steps that detail how the activity is carried out.
### Steps:
**For Activity 1: [Activity Name]**
- Step 1: [Detail step 1, e.g., "Review client brief"]
- Step 2: [Detail step 2, e.g., "Draft project proposal"]
- Step 3: [Detail step 3, e.g., "Negotiate timeline and budget"]
- Step 4: [Optional step 4]
- Step 5: [Optional step 5]
**For Activity 2: [Activity Name]**
- Step 1: [Detail step 1]
- Step 2: [Detail step 2]
...
Quality checks:
- Actionable: Each step is something the user does
- Observable: You could watch someone perform this step
- Logical sequence: Steps follow a natural order
Step 5: Break Steps into Tasks
For each step, list 5-7 tasks that must be completed.
### Tasks:
**For Activity 1, Step 1: [Step Name]**
- Task 1: [Detail task 1, e.g., "Read client brief document"]
- Task 2: [Detail task 2, e.g., "Identify key deliverables"]
- Task 3: [Detail task 3, e.g., "Note budget constraints"]
- Task 4: [Detail task 4, e.g., "Clarify timeline expectations"]
- Task 5: [Detail task 5, e.g., "List open questions for client"]
- Task 6: [Optional task 6]
- Task 7: [Optional task 7]
**For Activity 1, Step 2: [Step Name]**
- Task 1: [Detail task 1]
...
Quality checks:
- Granular: Tasks are small, specific actions
- User-facing or behind-the-scenes: Include both (e.g., "Send email" and "Receive confirmation")
- Prioritizable: You'll prioritize tasks vertically (top = essential, bottom = nice-to-have)
Step 6: Prioritize Vertically
Arrange tasks top-to-bottom by priority:
- Top rows: MVP / Release 1 (must-have)
- Middle rows: Release 2 (important but not critical)
- Bottom rows: Future / Nice-to-have
Draw horizontal "release lines" to demarcate scope.
Step 7: Identify Gaps and Opportunities
Review the map and ask:
- Are there missing steps or tasks?
- Are there pain points we're not addressing?
- Are there opportunities to delight users?
- Do all activities flow logically?
Examples
See examples/sample.md for a full story map example.
Common Pitfalls
Pitfall 1: Activities Are Features, Not User Behaviors
Symptom: "Activity 1: Use the dashboard. Activity 2: Generate reports."
Consequence: You've mapped the product, not the user journey.
Fix: Reframe as user actions: "Activity 1: Monitor project progress. Activity 2: Summarize work for stakeholders."
Pitfall 2: Too Many Activities
Symptom: 10+ activities across the backbone
Consequence: Map becomes overwhelming and loses focus.
Fix: Consolidate. If you have 10 activities, you're likely mixing activities with steps. Aim for 3-5 high-level activities.
Pitfall 3: Tasks Are Too Vague
Symptom: "Task 1: Do the thing"
Consequence: Can't prioritize or estimate vague tasks.
Fix: Be specific: "Task 1: Enter client email address in the 'Bill To' field."
Pitfall 4: Ignoring Vertical Prioritization
Symptom: All tasks at the same level—no MVP vs. future releases defined
Consequence: No clarity on what to build first.
Fix: Explicitly prioritize. Draw release lines. Force hard choices about what's MVP.
Pitfall 5: Mapping in Isolation
Symptom: PM creates the map alone, then presents it to the team
Consequence: No shared ownership or understanding.
Fix: Map collaboratively. Run a story mapping workshop with product, design, and engineering.
References
Related Skills
skills/proto-persona/SKILL.md— Defines the persona for the story map
skills/jobs-to-be-done/SKILL.md— Informs the narrative and activities
skills/user-story/SKILL.md— Tasks from the map become user stories
skills/problem-statement/SKILL.md— Problem statement frames the narrative
External Frameworks
- Jeff Patton, User Story Mapping (2014) — Origin of the story mapping technique
- Teresa Torres, Continuous Discovery Habits (2021) — Opportunity solution trees (complementary to story maps)
Dean's Work
- User Story Mapping Prompt (adapted from Jeff Patton's methodology)
Provenance
- Adapted from
prompts/user-story-mapping.mdin thehttps://github.com/deanpeters/product-manager-promptsrepo.
Skill type: Component
Suggested filename: user-story-mapping.md
Suggested placement: /skills/components/
Dependencies: References skills/proto-persona/SKILL.md, skills/jobs-to-be-done/SKILL.md, skills/user-story/SKILL.md, skills/problem-statement/SKILL.md