SKILL.md
Mobile Design System
Philosophy: Touch-first. Battery-conscious. Platform-respectful. Offline-capable.
Core Principle: Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.
π§ Runtime Scripts
Execute these for validation (don't read, just run):
Script
Purpose
Usage
scripts/mobile_audit.py
Mobile UX & Touch Audit
python scripts/mobile_audit.py <project_path>
π΄ MANDATORY: Read Reference Files Before Working!
β DO NOT start development until you read the relevant files:
Universal (Always Read)
File
Content
Status
β οΈ ANTI-MEMORIZATION: Forces thinking, prevents AI defaults
β¬ CRITICAL FIRST
Fitts' Law, gestures, haptics, thumb zone
β¬ CRITICAL
RN/Flutter performance, 60fps, memory
β¬ CRITICAL
Push notifications, offline sync, mobile API
β¬ CRITICAL
Testing pyramid, E2E, platform-specific
β¬ CRITICAL
Native vs JS debugging, Flipper, Logcat
β¬ CRITICAL
Tab/Stack/Drawer, deep linking
β¬ Read
System fonts, Dynamic Type, a11y
β¬ Read
OLED, dark mode, battery-aware
β¬ Read
Framework/state/storage selection
β¬ Read
π§ mobile-design-thinking.md is PRIORITY! This file ensures AI thinks instead of using memorized patterns.
Platform-Specific (Read Based on Target)
Platform
File
Content
When to Read
iOS
Human Interface Guidelines, SF Pro, SwiftUI patterns
Building for iPhone/iPad
Android
Material Design 3, Roboto, Compose patterns
Building for Android
Cross-Platform
Both above
Platform divergence points
React Native / Flutter
π΄ If building for iOS β Read platform-ios.md FIRST!
π΄ If building for Android β Read platform-android.md FIRST!
π΄ If cross-platform β Read BOTH and apply conditional platform logic!
β οΈ CRITICAL: ASK BEFORE ASSUMING (MANDATORY)
STOP! If the user's request is open-ended, DO NOT default to your favorites.
You MUST Ask If Not Specified:
Aspect
Ask
Why
Platform
"iOS, Android, or both?"
Affects EVERY design decision
Framework
"React Native, Flutter, or native?"
Determines patterns and tools
Navigation
"Tab bar, drawer, or stack-based?"
Core UX decision
State
"What state management? (Zustand/Redux/Riverpod/BLoC?)"
Architecture foundation
Offline
"Does this need to work offline?"
Affects data strategy
Target devices
"Phone only, or tablet support?"
Layout complexity
β AI MOBILE ANTI-PATTERNS (YASAK LΔ°STESΔ°)
π« These are AI default tendencies that MUST be avoided!
#### Performance Sins
β NEVER DO
Why It's Wrong
β ALWAYS DO
ScrollView for long lists
Renders ALL items, memory explodes
Use FlatList / FlashList / ListView.builder
Inline renderItem function
New function every render, all items re-render
useCallback + React.memo
Missing keyExtractor
Index-based keys cause bugs on reorder
Unique, stable ID from data
Skip getItemLayout
Async layout = janky scroll
Provide when items have fixed height
setState() everywhere
Unnecessary widget rebuilds
Targeted state, const constructors
Native driver: false
Animations blocked by JS thread
useNativeDriver: true always
console.log in production
Blocks JS thread severely
Remove before release build
Skip React.memo/const
Every item re-renders on any change
Memoize list items ALWAYS
#### Touch/UX Sins
β NEVER DO
Why It's Wrong
β ALWAYS DO
Touch target < 44px
Impossible to tap accurately, frustrating
Minimum 44pt (iOS) / 48dp (Android)
Spacing < 8px between targets
Accidental taps on neighbors
Minimum 8-12px gap
Gesture-only interactions
Motor impaired users excluded
Always provide button alternative
No loading state
User thinks app crashed
ALWAYS show loading feedback
No error state
User stuck, no recovery path
Show error with retry option
No offline handling
Crash/block when network lost
Graceful degradation, cached data
Ignore platform conventions
Users confused, muscle memory broken
iOS feels iOS, Android feels Android
#### Security Sins
β NEVER DO
Why It's Wrong
β ALWAYS DO
Token in AsyncStorage
Easily accessible, stolen on rooted device
SecureStore / Keychain / EncryptedSharedPreferences
Hardcode API keys
Reverse engineered from APK/IPA
Environment variables, secure storage
Skip SSL pinning
MITM attacks possible
Pin certificates in production
Log sensitive data
Logs can be extracted
Never log tokens, passwords, PII
#### Architecture Sins
β NEVER DO
Why It's Wrong
β ALWAYS DO
Business logic in UI
Untestable, unmaintainable
Service layer separation
Global state for everything
Unnecessary re-renders, complexity
Local state default, lift when needed
Deep linking as afterthought
Notifications, shares broken
Plan deep links from day one
Skip dispose/cleanup
Memory leaks, zombie listeners
Clean up subscriptions, timers
π± Platform Decision Matrix
When to Unify vs Diverge
UNIFY (same on both) DIVERGE (platform-specific)
βββββββββββββββββββ ββββββββββββββββββββββββββ
Business Logic β
Always -
Data Layer β
Always -
Core Features β
Always -
Navigation - β
iOS: edge swipe, Android: back button
Gestures - β
Platform-native feel
Icons - β
SF Symbols vs Material Icons
Date Pickers - β
Native pickers feel right
Modals/Sheets - β
iOS: bottom sheet vs Android: dialog
Typography - β
SF Pro vs Roboto (or custom)
Error Dialogs - β
Platform conventions for alerts
Quick Reference: Platform Defaults
Element
iOS
Android
Primary Font
SF Pro / SF Compact
Roboto
Min Touch Target
44pt Γ 44pt
48dp Γ 48dp
Back Navigation
Edge swipe left
System back button/gesture
Bottom Tab Icons
SF Symbols
Material Symbols
Action Sheet
UIActionSheet from bottom
Bottom Sheet / Dialog
Progress
Spinner
Linear progress (Material)
Pull to Refresh
Native UIRefreshControl
SwipeRefreshLayout
π§ Mobile UX Psychology (Quick Reference)
Fitts' Law for Touch
Desktop: Cursor is precise (1px)
Mobile: Finger is imprecise (~7mm contact area)
β Touch targets MUST be 44-48px minimum
β Important actions in THUMB ZONE (bottom of screen)
β Destructive actions AWAY from easy reach
Thumb Zone (One-Handed Usage)
βββββββββββββββββββββββββββββββ
β HARD TO REACH β β Navigation, menu, back
β (stretch) β
βββββββββββββββββββββββββββββββ€
β OK TO REACH β β Secondary actions
β (natural) β
βββββββββββββββββββββββββββββββ€
β EASY TO REACH β β PRIMARY CTAs, tab bar
β (thumb's natural arc) β β Main content interaction
βββββββββββββββββββββββββββββββ
[ HOME ]
Mobile-Specific Cognitive Load
Desktop
Mobile Difference
Multiple windows
ONE task at a time
Keyboard shortcuts
Touch gestures
Hover states
NO hover (tap or nothing)
Large viewport
Limited space, scroll vertical
Stable attention
Interrupted constantly
For deep dive: touch-psychology.md
β‘ Performance Principles (Quick Reference)
React Native Critical Rules
// β
CORRECT: Memoized renderItem + React.memo wrapper
const ListItem = React.memo(({ item }: { item: Item }) => (
<View style={styles.item}>
<Text>{item.title}</Text>
</View>
));
const renderItem = useCallback(
({ item }: { item: Item }) => <ListItem item={item} />,
[]
);
// β
CORRECT: FlatList with all optimizations
<FlatList
data={items}
renderItem={renderItem}
keyExtractor={(item) => item.id} // Stable ID, NOT index
getItemLayout={(data, index) => ({
length: ITEM_HEIGHT,
offset: ITEM_HEIGHT * index,
index,
})}
removeClippedSubviews={true}
maxToRenderPerBatch={10}
windowSize={5}
/>
Flutter Critical Rules
// β
CORRECT: const constructors prevent rebuilds
class MyWidget extends StatelessWidget {
const MyWidget({super.key}); // CONST!
@override
Widget build(BuildContext context) {
return const Column( // CONST!
children: [
Text('Static content'),
MyConstantWidget(),
],
);
}
}
// β
CORRECT: Targeted state with ValueListenableBuilder
ValueListenableBuilder<int>(
valueListenable: counter,
builder: (context, value, child) => Text('$value'),
child: const ExpensiveWidget(), // Won't rebuild!
)
Animation Performance
GPU-accelerated (FAST): CPU-bound (SLOW):
βββ transform βββ width, height
βββ opacity βββ top, left, right, bottom
βββ (use these ONLY) βββ margin, padding
βββ (AVOID animating these)
For complete guide: mobile-performance.md
π CHECKPOINT (MANDATORY Before Any Mobile Work)
Before writing ANY mobile code, you MUST complete this checkpoint:
π§ CHECKPOINT:
Platform: [ iOS / Android / Both ]
Framework: [ React Native / Flutter / SwiftUI / Kotlin ]
Files Read: [ List the skill files you've read ]
3 Principles I Will Apply:
1. _______________
2. _______________
3. _______________
Anti-Patterns I Will Avoid:
1. _______________
2. _______________
Example:
π§ CHECKPOINT:
Platform: iOS + Android (Cross-platform)
Framework: React Native + Expo
Files Read: touch-psychology.md, mobile-performance.md, platform-ios.md, platform-android.md
3 Principles I Will Apply:
1. FlatList with React.memo + useCallback for all lists
2. 48px touch targets, thumb zone for primary CTAs
3. Platform-specific navigation (edge swipe iOS, back button Android)
Anti-Patterns I Will Avoid:
1. ScrollView for lists β FlatList
2. Inline renderItem β Memoized
3. AsyncStorage for tokens β SecureStore
π΄ Can't fill the checkpoint? β GO BACK AND READ THE SKILL FILES.
π§ Framework Decision Tree
WHAT ARE YOU BUILDING?
β
βββ Need OTA updates + rapid iteration + web team
β βββ β
React Native + Expo
β
βββ Need pixel-perfect custom UI + performance critical
β βββ β
Flutter
β
βββ Deep native features + single platform focus
β βββ iOS only β SwiftUI
β βββ Android only β Kotlin + Jetpack Compose
β
βββ Existing RN codebase + new features
β βββ β
React Native (bare workflow)
β
βββ Enterprise + existing Flutter codebase
βββ β
Flutter
For complete decision trees: decision-trees.md
π Pre-Development Checklist
Before Starting ANY Mobile Project
- Platform confirmed? (iOS / Android / Both)
- Framework chosen? (RN / Flutter / Native)
- Navigation pattern decided? (Tabs / Stack / Drawer)
- State management selected? (Zustand / Redux / Riverpod / BLoC)
- Offline requirements known?
- Deep linking planned from day one?
- Target devices defined? (Phone / Tablet / Both)
Before Every Screen
- Touch targets β₯ 44-48px?
- Primary CTA in thumb zone?
- Loading state exists?
- Error state with retry exists?
- Offline handling considered?
- Platform conventions followed?
Before Release
- console.log removed?
- SecureStore for sensitive data?
- SSL pinning enabled?
- Lists optimized (memo, keyExtractor)?
- Memory cleanup on unmount?
- Tested on low-end devices?
- Accessibility labels on all interactive elements?
π Reference Files
For deeper guidance on specific areas:
File
When to Use
FIRST! Anti-memorization, forces context-based thinking
Understanding touch interaction, Fitts' Law, gesture design
Optimizing RN/Flutter, 60fps, memory/battery
iOS-specific design, HIG compliance
Android-specific design, Material Design 3
Navigation patterns, deep linking
Type scale, system fonts, accessibility
OLED optimization, dark mode, battery
Framework, state, storage decisions
Remember: Mobile users are impatient, interrupted, and using imprecise fingers on small screens. Design for the WORST conditions: bad network, one hand, bright sun, low battery. If it works there, it works everywhere.