SKILL.md
$27
- No move-skipping. Strict delegation is on by default; phases never compress, and validation cannot be skipped. The lifecycle objective is preserved across the whole loop.
- The first failing test is the bead's contract. With
--test-firston (the default),/crankis invoked with the TDD-per-slice discipline;--no-test-firstis an explicit opt-out, not a fast path.
- Acceptance examples close the bead, not activity. Validation FAIL re-cranks on the same objective up to 3 attempts; DONE requires the acceptance roll-up in the slice-validation template to be fully green.
- Ports stay visible. Preserve the
boundary as the objective crosses shape_intent, persist_intent,
plan_slices, execute_wave, validate_acceptance, and record_evidence.
- Context density survives phase boundaries. Apply the Context Density Rule to every phase handoff and final report: keep intent, boundary, evidence, decision, constraint, and next action; omit or link anything else.
Core Contract
RPI delegates via Skill(skill="discovery", ...),
Skill(skill="crank", ...), and Skill(skill="validation", ...) as separate
tool invocations. Keep strict delegation on by default; do not compress phases,
replace phase skills with direct agent spawns, or skip validation. Read
../shared/references/strict-delegation-contract.md
for the full anti-compression contract.
See references/isolation-contract.md for
the four-lever model, phase-isolated skill transport, and the compression
patterns scripts/check-skill-isolation.sh flags. See
references/best-practices.md for the principle
and anti-pattern citation table.
When the runtime supports phase isolation, keep /rpi visible in the main
session and run each phase contract through isolated transport: phase skill
name in, bounded handoff artifact in, phase artifact/verdict/next action out.
The transport may be a daemon job, process runner, or subagent wrapper, but it
must execute the declared phase skill contract rather than doing phase work
directly.
RPI owns one lifecycle objective across all phases. Preserve the discovered
epic_id when present; otherwise preserve the original goal and execution
packet objective. A child bead or one ready slice is context, not a replacement
objective. <promise>PARTIAL</promise> from /crank means retry Phase 2 on the
same objective.
Route And Classify
- Create
.agents/rpi/.
- Resolve
--from:
- default,
research,plan,pre-mortem,brainstorm-> discovery
implementationorcrank-> implementation
validation,vibe, orpost-mortem-> validation
- If the input is a bead and
--fromis absent, resolve it withbd show:
- epic -> implementation with that epic
- child with parent -> implementation with the parent epic
- Classify complexity:
fast: short/simple goal or--fast-path
standard: medium goal or one scope keyword
full:--deep, complex-operation keyword, 2+ scope keywords, or >120 chars
- Log
RPI mode: rpi-phased (complexity: <level>).
Track state compactly:
rpi_state = {
goal: "<goal string>",
epic_id: null,
phase: "<discovery|implementation|validation>",
complexity: "<fast|standard|full>",
test_first: <true by default; false only when --no-test-first>,
cycle: 1,
verdicts: {}
}
Complex-operation keywords include refactor, migrate, rewrite,
redesign, rearchitect, overhaul, decouple, deprecate, split,
extract module, and port. Scope keywords include all, entire, across,
everywhere, every file, system-wide, global, and codebase.
Phase DAG
Enter at the routed phase and run every phase after it.
- Discovery: invoke
/discovery <goal> [--interactive] --complexity=<level>
directly or through phase-isolated skill transport.
On DONE, read .agents/rpi/execution-packet.json or the run archive and
preserve its objective spine. On BLOCKED, stop with the discovery verdict.
- Implementation: invoke
/crank <epic-id>when the packet hasepic_id;
otherwise invoke /crank .agents/rpi/execution-packet.json, directly or
through phase-isolated skill transport. Pass --test-first or
--no-test-first through. On DONE, record ao ratchet record implement 2>/dev/null || true and continue. On PARTIAL or BLOCKED, retry the same
objective up to 3 total attempts.
- Validation: invoke
/validation <epic-id> --complexity=<level>when an
epic exists; otherwise invoke /validation --complexity=<level>, directly
or through phase-isolated skill transport. Add --strict-surfaces when
--quality is set. On FAIL, extract findings, re-run /crank on the same
objective, then re-run /validation, up to 3 total validation attempts. On
DONE, record ao ratchet record vibe 2>/dev/null || true.
- Report: summarize phase verdicts and epic status using
references/report-template.md. With
--loop, restart from discovery on FAIL while cycle < max_cycles. With
--spawn-next, read .agents/rpi/next-work.jsonl and suggest the next
command without invoking it. Before emitting the report, apply the Context
Density Rule: every line should carry intent, boundary, evidence, decision,
constraint, or next action.
Phase Data Contract
The execution packet carries the repo execution profile through
contract_surfaces, done_criteria, and queue claim/finalize metadata. Keep
the latest alias at .agents/rpi/execution-packet.json and read
references/phase-data-contracts.md for
schemas and archive paths.
Complexity-Scaled Gates
Pre-mortem
complexity == "low"or"fast": inline review, no spawning (--quick)
complexity == "medium"or"standard": inline fast default (--quick)
complexity == "high"or"full": full council, 2-judge minimum; max 3 total attempts
Final Vibe
complexity == "low"or"fast": inline review, no spawning (--quick)
complexity == "medium"or"standard": inline fast default (--quick)
complexity == "high"or"full": full council, 2-judge minimum; max 3 total attempts
Post-mortem (STEP 2)
complexity == "low"or"fast": inline review, no spawning (--quick)
complexity == "medium"or"standard": inline fast default (--quick)
complexity == "high"or"full": full council, 2-judge minimum; max 3 total attempts
Flags
Flag
Default
Purpose
--from=<phase>
discovery
Start at discovery, implementation, or validation
--discovery-artifact=<path>
unset
With implementation start, convert an existing artifact into the handoff packet
--interactive
off
Human gates in discovery/validation
--auto
on
Fully autonomous default
--loop --max-cycles=<n>
off / 3
Iterate when validation fails
--spawn-next
off
Surface follow-up work after reporting
--test-first
on
Pass strict-quality preference to /crank
--no-test-first
off
Explicitly opt out of strict-quality
--fast-path / --deep
auto
Force fast or full complexity
--quality
off
Make validation strict surfaces blocking
--dry-run / --no-budget
off
Report only, or disable phase time budgets
Examples
User says: /rpi "add user authentication"
Run discovery, implementation, validation, then report.
User says: /rpi --from=implementation ag-23k
Resolve the bead scope, run implementation and validation, then report.
User says: /rpi --deep "refactor payment module"
Use full council gates across the lifecycle.
Read references/examples.md for resume,
interactive, loop, and artifact-mode examples.
Troubleshooting
Problem
Response
Discovery BLOCKED
Stop and report discovery's manual-intervention reason
/crank returns PARTIAL
Retry /crank on the same objective; do not narrow to a child slice
Validation FAIL
Re-crank with findings, then re-validate, up to 3 total attempts
Packet shape unclear
Read references/phase-data-contracts.md
External executor fails
Read references/codex-executor.md, run direct Codex validation, and only create follow-up work for reproducible source failures
Reference Documents
- references/orchestrator-compression-anti-pattern.md — Phase-skipping failure mode; rationalizations to reject
- references/installed-plugin-version-not-repo-head.md —
/rpiloads from~/.claude/plugins/cache/, not the repo working tree; verify which version is active before measuring
- references/context-windowing.md — OPT-IN large-repo mode (
--large-repo); NOT part of the default RPI path. Default discovery/research does not generate.agents/rpi/context-shards/latest.json.