claude-skill-app-onboarding-questionnaire

Claude Code skill that designs and builds high-converting questionnaire-style app onboarding flows modelled on proven conversion patterns from top subscription…

INSTALLATION
npx skills add https://github.com/aradotso/trending-skills --skill claude-skill-app-onboarding-questionnaire
Run in your project or agent environment. Adjust flags if your CLI version differs.

SKILL.md

$27

cd ~/.claude/skills

git clone https://github.com/adamlyttleapps/claude-skill-app-onboarding-questionnaire.git app-onboarding-questionnaire

Option 2: Project-level dependency

Add to your project's .claude/settings.json:

{

  "skills": [

    "github:adamlyttleapps/claude-skill-app-onboarding-questionnaire"

  ]

}

Usage

Navigate to your app project directory and run:

/app-onboarding-questionnaire

The skill is interactive — it asks clarifying questions and builds incrementally. Progress is saved to Claude Code's memory system so you can resume across sessions.

The 14-Screen Framework

#

Screen

Conversion Purpose

1

Welcome

Hook — show the end state, create desire

2

Goal Question

"What are you trying to achieve?" — psychological investment

3

Pain Points

"What prevents you?" — builds empathy

4

Social Proof

Persona-matched testimonials

5

Tinder Cards

Swipe agree/disagree on pain statements

6

Personalised Solution

Mirror pains back with app solution stats

7

Comparison Table

Life with vs without the app (optional)

8

Preferences

Functional personalisation for the demo

9

Permission Priming

Benefit-framed pre-sell before system dialogs

10

Processing Moment

"Building X just for you..." anticipation builder

11

App Demo

User actually uses the core app mechanic

12

Value Delivery

Tangible output + share/viral moment

13

Account Gate

Optional sign-in to save what they created

14

Paywall

Hard paywall with trial, social proof, pricing

Not every app needs every screen — the skill adapts based on your app's complexity and type.

Key Differentiators

App Demo Screen

Instead of a tour, users do something — pick recipes, complete an exercise, categorise a transaction — and receive a tangible result. This is Screen 11 and is the highest-impact screen for conversion.

Permission Priming (Screen 9)

The skill auto-detects required permissions from your codebase:

  • iOS: reads Info.plist for NSCameraUsageDescription, NSLocationWhenInUseUsageDescription, etc.
  • Android: reads AndroidManifest.xml for uses-permission entries
  • React Native / Flutter: checks both

For each permission found, it generates a benefit-framed priming screen shown before the system dialog. This converts at 70–80%+ vs ~40% for cold prompts.

Viral / Share Moment (Screen 12)

The demo output is designed to be shareable — a meal plan, a workout, a savings projection. This is where organic growth originates.

Code Examples

SwiftUI — Goal Question Screen

// Generated by /app-onboarding-questionnaire

import SwiftUI

struct GoalQuestionView: View {

    @EnvironmentObject var onboardingState: OnboardingState

    let goals = [

        OnboardingOption(id: "lose_weight", emoji: "⚖️", title: "Lose weight", subtitle: "Reach a healthier body"),

        OnboardingOption(id: "build_muscle", emoji: "💪", title: "Build muscle", subtitle: "Get stronger and leaner"),

        OnboardingOption(id: "eat_healthier", emoji: "🥗", title: "Eat healthier", subtitle: "Improve my nutrition"),

        OnboardingOption(id: "save_time", emoji: "⏱️", title: "Save time cooking", subtitle: "Quick, easy meals")

    ]

    var body: some View {

        VStack(spacing: 24) {

            OnboardingHeader(

                title: "What's your main goal?",

                subtitle: "We'll personalise everything around this"

            )

            VStack(spacing: 12) {

                ForEach(goals) { goal in

                    OnboardingOptionRow(

                        option: goal,

                        isSelected: onboardingState.selectedGoal == goal.id

                    ) {

                        onboardingState.selectedGoal = goal.id

                    }

                }

            }

            Spacer()

            PrimaryButton(title: "Continue", isEnabled: onboardingState.selectedGoal != nil) {

                onboardingState.advance()

            }

        }

        .padding()

    }

}

React Native — Tinder Swipe Cards Screen

// Generated by /app-onboarding-questionnaire

import React, { useState } from 'react';

import { View, Text, StyleSheet, Animated, PanResponder } from 'react-native';

import { useOnboarding } from '../context/OnboardingContext';

const PAIN_STATEMENTS = [

  "I don't know what to cook each week",

  "I end up wasting food I've bought",

  "Healthy eating feels too complicated",

  "I spend too long deciding what to make",

];

export function TinderCardsScreen() {

  const { addAgreedPain, advance } = useOnboarding();

  const [currentIndex, setCurrentIndex] = useState(0);

  const position = new Animated.ValueXY();

  const panResponder = PanResponder.create({

    onStartShouldSetPanResponder: () => true,

    onPanResponderMove: (_, gesture) => {

      position.setValue({ x: gesture.dx, y: gesture.dy });

    },

    onPanResponderRelease: (_, gesture) => {

      if (gesture.dx > 120) {

        swipe('agree');

      } else if (gesture.dx < -120) {

        swipe('disagree');

      } else {

        Animated.spring(position, { toValue: { x: 0, y: 0 }, useNativeDriver: true }).start();

      }

    },

  });

  const swipe = (direction: 'agree' | 'disagree') => {

    if (direction === 'agree') {

      addAgreedPain(PAIN_STATEMENTS[currentIndex]);

    }

    Animated.timing(position, {

      toValue: { x: direction === 'agree' ? 500 : -500, y: 0 },

      duration: 250,

      useNativeDriver: true,

    }).start(() => {

      position.setValue({ x: 0, y: 0 });

      if (currentIndex + 1 >= PAIN_STATEMENTS.length) {

        advance();

      } else {

        setCurrentIndex(i => i + 1);

      }

    });

  };

  return (

    <View style={styles.container}>

      <Text style={styles.title}>Do these sound familiar?</Text>

      <Text style={styles.subtitle}>Swipe right if yes, left if no</Text>

      <Animated.View

        style={[styles.card, { transform: position.getTranslateTransform() }]}

        {...panResponder.panHandlers}

      >

        <Text style={styles.cardText}>{PAIN_STATEMENTS[currentIndex]}</Text>

      </Animated.View>

    </View>

  );

}

Flutter — Processing / Loading Screen

// Generated by /app-onboarding-questionnaire

import 'package:flutter/material.dart';

class ProcessingScreen extends StatefulWidget {

  final VoidCallback onComplete;

  const ProcessingScreen({required this.onComplete, super.key});

  @override

  State<ProcessingScreen> createState() => _ProcessingScreenState();

}

class _ProcessingScreenState extends State<ProcessingScreen>

    with SingleTickerProviderStateMixin {

  late AnimationController _controller;

  int _stepIndex = 0;

  final List<String> _steps = [

    'Analysing your goals...',

    'Matching your preferences...',

    'Crafting your personal plan...',

    'Almost ready!',

  ];

  @override

  void initState() {

    super.initState();

    _controller = AnimationController(vsync: this, duration: const Duration(seconds: 4))

      ..addListener(() {

        final newIndex = (_controller.value * _steps.length).floor().clamp(0, _steps.length - 1);

        if (newIndex != _stepIndex) {

          setState(() => _stepIndex = newIndex);

        }

      })

      ..forward().whenComplete(widget.onComplete);

  }

  @override

  Widget build(BuildContext context) {

    return Scaffold(

      body: Center(

        child: Column(

          mainAxisAlignment: MainAxisAlignment.center,

          children: [

            CircularProgressIndicator(value: _controller.value),

            const SizedBox(height: 32),

            AnimatedSwitcher(

              duration: const Duration(milliseconds: 400),

              child: Text(

                _steps[_stepIndex],

                key: ValueKey(_stepIndex),

                style: Theme.of(context).textTheme.titleMedium,

              ),

            ),

          ],

        ),

      ),

    );

  }

}

SwiftUI — Permission Priming Screen (auto-generated from Info.plist)

// Generated from detected NSCameraUsageDescription in Info.plist

struct CameraPermissionPrimingView: View {

    @EnvironmentObject var onboardingState: OnboardingState

    var body: some View {

        VStack(spacing: 32) {

            Image(systemName: "camera.fill")

                .font(.system(size: 64))

                .foregroundColor(.accentColor)

            VStack(spacing: 12) {

                Text("Scan ingredients instantly")

                    .font(.title2.bold())

                Text("Point your camera at any ingredient or barcode and we'll find matching recipes in seconds — no typing needed.")

                    .multilineTextAlignment(.center)

                    .foregroundColor(.secondary)

            }

            VStack(spacing: 8) {

                Label("Identify 10,000+ ingredients", systemImage: "checkmark.circle.fill")

                Label("Scan barcodes for nutrition info", systemImage: "checkmark.circle.fill")

                Label("Works offline for pantry items", systemImage: "checkmark.circle.fill")

            }

            .foregroundColor(.primary)

            Spacer()

            PrimaryButton(title: "Enable Camera Access") {

                // System prompt shown AFTER this priming screen

                onboardingState.requestCameraPermission()

            }

            Button("Not now") {

                onboardingState.skipPermission(.camera)

            }

            .foregroundColor(.secondary)

        }

        .padding(32)

    }

}

Onboarding State Management Pattern

The skill generates a central state object to track progress across all screens:

// SwiftUI example

class OnboardingState: ObservableObject {

    @Published var currentScreen: OnboardingScreen = .welcome

    @Published var selectedGoal: String?

    @Published var agreedPains: [String] = []

    @Published var preferences: UserPreferences = .default

    @Published var demoResult: DemoOutput?

    // Persisted to UserDefaults so onboarding survives app restarts

    func advance() {

        let next = currentScreen.next(given: self)

        withAnimation { currentScreen = next }

        save()

    }

    func save() {

        // Skill generates serialisation code appropriate to your stack

    }

}

Configuration Options

When you run /app-onboarding-questionnaire, the skill asks about:

Option

Description

App type

Subscription, freemium, one-time purchase

Core loop

The single thing users do in your app

Target audience

Who the app is for (used for copy tone)

Paywall timing

Whether to show paywall before or after account creation

Screens to skip

Comparison table, account gate, etc.

Brand colours

Used in generated SwiftUI/CSS/Flutter theme code

Resuming a Session

Progress is saved to Claude Code's memory. To resume:

/app-onboarding-questionnaire resume

To restart from a specific screen:

/app-onboarding-questionnaire --from=paywall

Troubleshooting

Skill doesn't detect my permissions correctly

  • iOS: ensure Info.plist is at the project root or <AppName>/Info.plist
  • Android: ensure AndroidManifest.xml is at app/src/main/AndroidManifest.xml
  • React Native: the skill checks both locations automatically

Generated code uses wrong framework

  • The skill infers your framework from file extensions (.swift, .tsx, .dart, .kt)
  • If detection fails, specify explicitly: /app-onboarding-questionnaire --framework=swiftui

Paywall screen doesn't match my payment provider

  • The skill generates a UI shell; wire up your payment provider (RevenueCat, StoreKit 2, stripe-react-native) separately
  • RevenueCat is the recommended integration — the skill generates compatible purchase call sites

Want fewer screens for a simpler app

  • The skill asks about complexity during setup
  • You can also specify: /app-onboarding-questionnaire --screens=welcome,goal,processing,paywall

Reference

The framework is based on analysis of the Mob recipe app's 19-screen onboarding flow, widely regarded as one of the highest-converting onboarding experiences on the App Store, combined with patterns from Noom, Headspace, and Duolingo.

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