SKILL.md
$27
cd ~/.claude/skills
git clone https://github.com/adamlyttleapps/claude-skill-app-onboarding-questionnaire.git app-onboarding-questionnaire
Option 2: Project-level dependency
Add to your project's .claude/settings.json:
{
"skills": [
"github:adamlyttleapps/claude-skill-app-onboarding-questionnaire"
]
}
Usage
Navigate to your app project directory and run:
/app-onboarding-questionnaire
The skill is interactive — it asks clarifying questions and builds incrementally. Progress is saved to Claude Code's memory system so you can resume across sessions.
The 14-Screen Framework
#
Screen
Conversion Purpose
1
Welcome
Hook — show the end state, create desire
2
Goal Question
"What are you trying to achieve?" — psychological investment
3
Pain Points
"What prevents you?" — builds empathy
4
Social Proof
Persona-matched testimonials
5
Tinder Cards
Swipe agree/disagree on pain statements
6
Personalised Solution
Mirror pains back with app solution stats
7
Comparison Table
Life with vs without the app (optional)
8
Preferences
Functional personalisation for the demo
9
Permission Priming
Benefit-framed pre-sell before system dialogs
10
Processing Moment
"Building X just for you..." anticipation builder
11
App Demo
User actually uses the core app mechanic
12
Value Delivery
Tangible output + share/viral moment
13
Account Gate
Optional sign-in to save what they created
14
Paywall
Hard paywall with trial, social proof, pricing
Not every app needs every screen — the skill adapts based on your app's complexity and type.
Key Differentiators
App Demo Screen
Instead of a tour, users do something — pick recipes, complete an exercise, categorise a transaction — and receive a tangible result. This is Screen 11 and is the highest-impact screen for conversion.
Permission Priming (Screen 9)
The skill auto-detects required permissions from your codebase:
- iOS: reads
Info.plistforNSCameraUsageDescription,NSLocationWhenInUseUsageDescription, etc.
- Android: reads
AndroidManifest.xmlforuses-permissionentries
- React Native / Flutter: checks both
For each permission found, it generates a benefit-framed priming screen shown before the system dialog. This converts at 70–80%+ vs ~40% for cold prompts.
Viral / Share Moment (Screen 12)
The demo output is designed to be shareable — a meal plan, a workout, a savings projection. This is where organic growth originates.
Code Examples
SwiftUI — Goal Question Screen
// Generated by /app-onboarding-questionnaire
import SwiftUI
struct GoalQuestionView: View {
@EnvironmentObject var onboardingState: OnboardingState
let goals = [
OnboardingOption(id: "lose_weight", emoji: "⚖️", title: "Lose weight", subtitle: "Reach a healthier body"),
OnboardingOption(id: "build_muscle", emoji: "💪", title: "Build muscle", subtitle: "Get stronger and leaner"),
OnboardingOption(id: "eat_healthier", emoji: "🥗", title: "Eat healthier", subtitle: "Improve my nutrition"),
OnboardingOption(id: "save_time", emoji: "⏱️", title: "Save time cooking", subtitle: "Quick, easy meals")
]
var body: some View {
VStack(spacing: 24) {
OnboardingHeader(
title: "What's your main goal?",
subtitle: "We'll personalise everything around this"
)
VStack(spacing: 12) {
ForEach(goals) { goal in
OnboardingOptionRow(
option: goal,
isSelected: onboardingState.selectedGoal == goal.id
) {
onboardingState.selectedGoal = goal.id
}
}
}
Spacer()
PrimaryButton(title: "Continue", isEnabled: onboardingState.selectedGoal != nil) {
onboardingState.advance()
}
}
.padding()
}
}
React Native — Tinder Swipe Cards Screen
// Generated by /app-onboarding-questionnaire
import React, { useState } from 'react';
import { View, Text, StyleSheet, Animated, PanResponder } from 'react-native';
import { useOnboarding } from '../context/OnboardingContext';
const PAIN_STATEMENTS = [
"I don't know what to cook each week",
"I end up wasting food I've bought",
"Healthy eating feels too complicated",
"I spend too long deciding what to make",
];
export function TinderCardsScreen() {
const { addAgreedPain, advance } = useOnboarding();
const [currentIndex, setCurrentIndex] = useState(0);
const position = new Animated.ValueXY();
const panResponder = PanResponder.create({
onStartShouldSetPanResponder: () => true,
onPanResponderMove: (_, gesture) => {
position.setValue({ x: gesture.dx, y: gesture.dy });
},
onPanResponderRelease: (_, gesture) => {
if (gesture.dx > 120) {
swipe('agree');
} else if (gesture.dx < -120) {
swipe('disagree');
} else {
Animated.spring(position, { toValue: { x: 0, y: 0 }, useNativeDriver: true }).start();
}
},
});
const swipe = (direction: 'agree' | 'disagree') => {
if (direction === 'agree') {
addAgreedPain(PAIN_STATEMENTS[currentIndex]);
}
Animated.timing(position, {
toValue: { x: direction === 'agree' ? 500 : -500, y: 0 },
duration: 250,
useNativeDriver: true,
}).start(() => {
position.setValue({ x: 0, y: 0 });
if (currentIndex + 1 >= PAIN_STATEMENTS.length) {
advance();
} else {
setCurrentIndex(i => i + 1);
}
});
};
return (
<View style={styles.container}>
<Text style={styles.title}>Do these sound familiar?</Text>
<Text style={styles.subtitle}>Swipe right if yes, left if no</Text>
<Animated.View
style={[styles.card, { transform: position.getTranslateTransform() }]}
{...panResponder.panHandlers}
>
<Text style={styles.cardText}>{PAIN_STATEMENTS[currentIndex]}</Text>
</Animated.View>
</View>
);
}
Flutter — Processing / Loading Screen
// Generated by /app-onboarding-questionnaire
import 'package:flutter/material.dart';
class ProcessingScreen extends StatefulWidget {
final VoidCallback onComplete;
const ProcessingScreen({required this.onComplete, super.key});
@override
State<ProcessingScreen> createState() => _ProcessingScreenState();
}
class _ProcessingScreenState extends State<ProcessingScreen>
with SingleTickerProviderStateMixin {
late AnimationController _controller;
int _stepIndex = 0;
final List<String> _steps = [
'Analysing your goals...',
'Matching your preferences...',
'Crafting your personal plan...',
'Almost ready!',
];
@override
void initState() {
super.initState();
_controller = AnimationController(vsync: this, duration: const Duration(seconds: 4))
..addListener(() {
final newIndex = (_controller.value * _steps.length).floor().clamp(0, _steps.length - 1);
if (newIndex != _stepIndex) {
setState(() => _stepIndex = newIndex);
}
})
..forward().whenComplete(widget.onComplete);
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
CircularProgressIndicator(value: _controller.value),
const SizedBox(height: 32),
AnimatedSwitcher(
duration: const Duration(milliseconds: 400),
child: Text(
_steps[_stepIndex],
key: ValueKey(_stepIndex),
style: Theme.of(context).textTheme.titleMedium,
),
),
],
),
),
);
}
}
SwiftUI — Permission Priming Screen (auto-generated from Info.plist)
// Generated from detected NSCameraUsageDescription in Info.plist
struct CameraPermissionPrimingView: View {
@EnvironmentObject var onboardingState: OnboardingState
var body: some View {
VStack(spacing: 32) {
Image(systemName: "camera.fill")
.font(.system(size: 64))
.foregroundColor(.accentColor)
VStack(spacing: 12) {
Text("Scan ingredients instantly")
.font(.title2.bold())
Text("Point your camera at any ingredient or barcode and we'll find matching recipes in seconds — no typing needed.")
.multilineTextAlignment(.center)
.foregroundColor(.secondary)
}
VStack(spacing: 8) {
Label("Identify 10,000+ ingredients", systemImage: "checkmark.circle.fill")
Label("Scan barcodes for nutrition info", systemImage: "checkmark.circle.fill")
Label("Works offline for pantry items", systemImage: "checkmark.circle.fill")
}
.foregroundColor(.primary)
Spacer()
PrimaryButton(title: "Enable Camera Access") {
// System prompt shown AFTER this priming screen
onboardingState.requestCameraPermission()
}
Button("Not now") {
onboardingState.skipPermission(.camera)
}
.foregroundColor(.secondary)
}
.padding(32)
}
}
Onboarding State Management Pattern
The skill generates a central state object to track progress across all screens:
// SwiftUI example
class OnboardingState: ObservableObject {
@Published var currentScreen: OnboardingScreen = .welcome
@Published var selectedGoal: String?
@Published var agreedPains: [String] = []
@Published var preferences: UserPreferences = .default
@Published var demoResult: DemoOutput?
// Persisted to UserDefaults so onboarding survives app restarts
func advance() {
let next = currentScreen.next(given: self)
withAnimation { currentScreen = next }
save()
}
func save() {
// Skill generates serialisation code appropriate to your stack
}
}
Configuration Options
When you run /app-onboarding-questionnaire, the skill asks about:
Option
Description
App type
Subscription, freemium, one-time purchase
Core loop
The single thing users do in your app
Target audience
Who the app is for (used for copy tone)
Paywall timing
Whether to show paywall before or after account creation
Screens to skip
Comparison table, account gate, etc.
Brand colours
Used in generated SwiftUI/CSS/Flutter theme code
Resuming a Session
Progress is saved to Claude Code's memory. To resume:
/app-onboarding-questionnaire resume
To restart from a specific screen:
/app-onboarding-questionnaire --from=paywall
Troubleshooting
Skill doesn't detect my permissions correctly
- iOS: ensure
Info.plistis at the project root or<AppName>/Info.plist
- Android: ensure
AndroidManifest.xmlis atapp/src/main/AndroidManifest.xml
- React Native: the skill checks both locations automatically
Generated code uses wrong framework
- The skill infers your framework from file extensions (
.swift,.tsx,.dart,.kt)
- If detection fails, specify explicitly:
/app-onboarding-questionnaire --framework=swiftui
Paywall screen doesn't match my payment provider
- The skill generates a UI shell; wire up your payment provider (RevenueCat, StoreKit 2, stripe-react-native) separately
- RevenueCat is the recommended integration — the skill generates compatible purchase call sites
Want fewer screens for a simpler app
- The skill asks about complexity during setup
- You can also specify:
/app-onboarding-questionnaire --screens=welcome,goal,processing,paywall
Reference
The framework is based on analysis of the Mob recipe app's 19-screen onboarding flow, widely regarded as one of the highest-converting onboarding experiences on the App Store, combined with patterns from Noom, Headspace, and Duolingo.