flutter-development

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INSTALLATION
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SKILL.md

Flutter Development

Table of Contents

  • [Overview](#overview)
  • [When to Use](#when-to-use)
  • [Quick Start](#quick-start)
  • [Reference Guides](#reference-guides)
  • [Best Practices](#best-practices)

Overview

Create high-performance, visually stunning mobile applications using Flutter with Dart language. Master widget composition, state management patterns, navigation, and API integration.

When to Use

  • Building iOS and Android apps with native performance
  • Designing custom UIs with Flutter's widget system
  • Implementing complex animations and visual effects
  • Rapid app development with hot reload
  • Creating consistent UX across platforms

Quick Start

Minimal working example:

// pubspec.yaml

name: my_flutter_app

version: 1.0.0

dependencies:

  flutter:

    sdk: flutter

  provider: ^6.0.0

  http: ^1.1.0

  go_router: ^12.0.0

// main.dart with GoRouter navigation

import 'package:flutter/material.dart';

import 'package:go_router/go_router.dart';

void main() {

  runApp(const MyApp());

}

class MyApp extends StatelessWidget {

  const MyApp({Key? key}) : super(key: key);

  @override

  Widget build(BuildContext context) {

    return MaterialApp.router(

// ... (see reference guides for full implementation)

Reference Guides

Detailed implementations in the references/ directory:

Guide

Contents

Project Structure & Navigation

Project Structure & Navigation

State Management with Provider

State Management with Provider

Screens with Provider Integration

Screens with Provider Integration

Best Practices

✅ DO

  • Use widgets for every UI element
  • Implement proper state management
  • Use const constructors where possible
  • Dispose resources in state lifecycle
  • Test on multiple device sizes
  • Use meaningful widget names
  • Implement error handling
  • Use responsive design patterns
  • Test on both iOS and Android
  • Document custom widgets

❌ DON'T

  • Build entire screens in build() method
  • Use setState for complex state logic
  • Make network calls in build()
  • Ignore platform differences
  • Create overly nested widget trees
  • Hardcode strings
  • Ignore performance warnings
  • Skip testing
  • Forget to handle edge cases
  • Deploy without thorough testing
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