video-podcast-maker

Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu /…

INSTALLATION
npx skills add https://github.com/agents365-ai/365-skills --skill video-podcast-maker
Run in your project or agent environment. Adjust flags if your CLI version differs.

SKILL.md

REQUIRED: Load Remotion Best Practices First

This skill depends on remotion-best-practices.

  • Pi: read the loaded skill at remotion-best-practices (listed in available skills).
  • Claude Code: invoke remotion-best-practices skill/tool before proceeding.

Not installed? Get it from remotion-dev/skills (docs: remotion.dev/docs/ai/skills).

If remotion-best-practices is not installed, minimum rules: chromium must be available, always wrap 4K content in <Scale4K>, use <TransitionSeries> with linearTiming, and treat audio as the master clock.

Video Podcast Maker

Automated pipeline for 4K Bilibili horizontal knowledge videos from a topic. Coding agent + TTS backend + Remotion + FFmpeg.

Contents

  • [Bootstrap](#bootstrap) — prerequisites (run before Step 1)
  • [Regenerating an Existing Video](#regenerating-an-existing-video) — iterate on a finished video
  • [Workflow](#workflow) — the 10 steps + phase-file pointers + mandatory stops
  • [Hard Rules](#hard-rules) — non-negotiable production constraints
  • [Audio-Master Clock &amp; Sync](#audio-master-clock--sync)
  • [Per-Video Layout](#per-video-layout)
  • [Additional Resources](#additional-resources) — when to load each references/ file
  • [User Preferences](#user-preferences)
  • [Troubleshooting](#troubleshooting)

Bootstrap

Resolve SKILL_DIR to the directory containing this SKILL.md:

  • Pi: the agent knows the skill path from the loaded skill list — set SKILL_DIR to that directory before running commands.
  • Claude Code: ${CLAUDE_SKILL_DIR} is auto-populated.
SKILL_DIR="${SKILL_DIR:-${CLAUDE_SKILL_DIR}}"

# Prerequisites (CLIs + backend env vars)

python3 "${SKILL_DIR}/scripts/check_prereqs.py"

Updates flow through the plugin marketplace (/plugin update); direct git-clone installs use git pull per the README. This skill performs no update checks.

Prereqs failures — see README.md for setup. The check is backend-aware (resolves TTS_BACKEND env → user_prefs.json global.tts.backendedge default), so only env vars required by the active backend are validated.

First video in a new project? Prefer reusing an existing Remotion project with node_modules/ already installed — creating a fresh project downloads ~2.2 GB of npm packages plus a 90 MB Chrome headless shell (one-time per project). If the user has a project from a previous video, use it. If a fresh project is necessary, run npm install in the background while you do Steps 1-4 (topic research and script writing).

**All rendering goes into videos/{name}/** — every output.mp4, final_video.mp4, and thumbnail_*.png lands directly in the per-video directory. Never render to an out/ or dist/ directory; the --public-dir videos/{name}/ convention keeps everything self-contained.

TTS engine — all 11 backends (TTS_BACKEND=edge|azure|cosyvoice|doubao|tencent|baidu|minimax|xunfei|elevenlabs|openai|google, plus the legacy ttscn alias) synthesize through the ttsCN component skill, which is required: install it under ~/.claude/skills/ttsCN or point TTSCN_HOME at its root (Agents365-ai/ttsCN). Each backend still needs only its own API keys (Edge needs none); check_prereqs.py validates both the install and the keys.

Design Learning shortcut: If the user provides a reference video/image or asks to save/list/delete style profiles, see references/design-learning.md instead of running the workflow below.

Execution Modes

Detect Auto Mode (default) vs Interactive Mode at workflow start — the Auto-default decision table and per-request overrides are in references/workflow-script.md.

Regenerating an Existing Video

If videos/{name}/ already exists and the user is iterating on a finished or in-progress video, reuse that directory. Do NOT start a new project or a new videos/{newname}/.

Pick the smallest re-run for what actually changed:

ChangedRe-runReuses (don't redo)
Narration script (podcast.txt)Step 7 (TTS) → Step 8 preview → render+mixtopic research + section design
Visuals only (components, layout, colors)Step 8 preview → render+mixaudio (podcast_audio.wav / timing.json)
Background music onlyRe-mix BGMoutput.mp4 (no re-render)
Subtitles onlyStep 10 finalizeoutput.mp4 / video_with_bgm.mp4

Any re-run that changes what the viewer sees or hears re-enters the Step 8 gate: apply the change, let Studio hot-reload, and wait for a fresh explicit "render 4K" — the previous confirmation does not carry over. A script change shifts every downstream timestamp, so always regenerate timing.json through TTS — never hand-edit it. After any re-run, re-verify:

python3 ${SKILL_DIR}/scripts/verify_output.py videos/{name}/

Workflow

Iterating on a finished video? If videos/{name}/ already exists, see [Regenerating an Existing Video](#regenerating-an-existing-video) above for the minimal re-run — do NOT start at Step 1.

At Step 1 start, create one task per step in your agent's tracker. Mark in_progress on start, completed on finish. Files in videos/{name}/ are the durable record — if interrupted, inspect the directory to determine where to resume.

#StepOutputPhase file
1Define topic directiontopic_definition.mdworkflow-script.md
2Research topictopic_research.mdworkflow-script.md
3Design 5-7 sections(in-memory)workflow-script.md
4Write narration scriptpodcast.txtworkflow-script.md
4.5Pronunciation pre-flight (zh-CN)phonemes.jsonworkflow-script.md
5Asset plan & resolveassets/manifest.jsonworkflow-assets.md
6Generate thumbnails (16:9 + 4:3)thumbnail_*.pngworkflow-production.md
7Generate TTS audiopodcast_audio.wav, timing.jsonworkflow-production.md
8Remotion composition + Studio previewworkflow-production.md
9Render 4K + mix BGMoutput.mp4, video_with_bgm.mp4workflow-production.md
10Publish info + verify outputpublish_info.md, final_video.mp4workflow-publish.md
11Generate vertical shorts (optional)shorts/workflow-publish.md

Mandatory stops (bold rows above):

  • Step 8 — Studio review. MUST launch npx remotion studio and wait for user feedback before rendering. NEVER render 4K until the user explicitly confirms ("render 4K" / "render final"). A reply containing adjustment requests is not confirmation — apply the changes, let Studio hot-reload, and ask again. Every round of adjustments needs its own fresh confirmation before Step 9.
  • **Step 10 — verify_output.py.** MUST pass before declaring the video done. Exit 0 = green; exit 2 = warnings still publishable. Auto-fixes common omissions (creates final_video.mp4 if missing). Generates publish info (title, description, tags, chapter timestamps) from the platform matrix. For machine-readable output add --format json.

Pre-render audit (recommended) — before Step 8:

python3 ${SKILL_DIR}/scripts/audit_beat_sync.py <Video.tsx> <timing.json>

Flags beats that drift > 1.5s from narration.

Auto Mode: visual self-review. When running in Auto Mode (no user watching Studio), render 3-5 key frame stills before asking for render confirmation:

npx remotion still src/remotion/index.ts <CompositionId> videos/{name}/_review_001.png --public-dir videos/{name}/ --frame=<midpoint_frame>

Pick frames at: hero title (~10% in), a dense section midpoint, and the outro. Read the stills back as images and run the design-guide.md and visual-taste.md checklists against actual rendered output. Catch overflow, contrast, and layout regressions before the 4K render. Delete _review_*.png after review.

Validation Checkpoints

After StepCheck
7 (TTS)podcast_audio.wav plays · timing.json covers all sections · SRT is UTF-8
9 (Render)output.mp4 is 3840×2160 · audio-video sync · no black frames
10 (Verify)verify_output.py exits 0 (or 2 with reviewed warnings)

Hard Rules

RuleRequirement
Single ProjectAll videos under videos/{name}/ in user's Remotion project. NEVER create a new project per video.
4K Output3840×2160 (or 2160×3840 vertical), use scale(2) wrapper over 1920×1080 design space
Audio SyncAudio (podcast_audio.wav + podcast_audio.srt) is the master clock. timing.json MUST be generated from the real TTS output, never hand-estimated. Before rendering, final video duration must match audio within ±0.5s. See [Audio-Master Clock &amp; Sync](#audio-master-clock--sync).
ThumbnailMUST generate both 16:9 (1920×1080) AND 4:3 (1200×900) — see design-guide.md
Studio Before RenderMUST launch remotion studio for review. NEVER render 4K until user explicitly confirms. Adjustment feedback ≠ confirmation — apply, hot-reload, ask again.
**--public-dir**Every Remotion command uses --public-dir videos/{name}/. All output files (output.mp4, final_video.mp4, thumbnails) go directly into videos/{name}/ — never an out/ or dist/ dir.

Visual minimums (text sizes, content width, safe zones, animation safety) live in references/design-guide.md. MUST load before Step 9.

Audio-Master Clock & Sync

Golden rules

  • Audio is the master clock. Every slide start, subtitle, chapter, and animation beat is derived from podcast_audio.wav and podcast_audio.srt.
  • Generate timing from TTS, not from text estimates. Pipeline: podcast.txtgenerate_tts.pypodcast_audio.wav + podcast_audio.srt + timing.json → composition → render.
  • **Never hand-write timing.json before audio exists.** If you already have curated slides, run align_timing_from_srt.py to anchor them to the real SRT.
  • Compensate TransitionSeries overlap. TransitionSeries renders sum(section.duration_frames) - (N-1) * transitionFrames frames. Scale every section proportionally to keep the rendered length equal to timing.total_frames. Do not stuff all overlap frames into the first section. The corrected pattern is in templates/Video.tsx.

Mandatory sync checkpoints

WhenCheck
After Step 7 (TTS)timing.json.total_duration matches podcast_audio.wav within ±0.5s
Before renderVideo.tsx scales all sections for transition overlap
After renderfinal_video.mp4 duration matches podcast_audio.wav within ±0.5s
Step 10 (verify)verify_output.py exits 0 and reports green on audio/timing

If any checkpoint fails, stop. Do not publish.

Output Specs

ParameterHorizontal (16:9)Vertical (9:16)
Resolution3840×2160 (4K)2160×3840 (4K)
Frame rate30 fps30 fps
EncodingH.264, 16MbpsH.264, 16Mbps
AudioAAC, 192kbpsAAC, 192kbps
Duration1-15 min60-90s (highlight)

Per-Video Layout

project-root/                           # Remotion project root

├── src/remotion/                       # Remotion source (Root.tsx, compositions, index.ts)

├── videos/{video-name}/                # Per-video directory

│   ├── topic_definition.md             # Step 1

│   ├── topic_research.md               # Step 2

│   ├── podcast.txt                     # Step 4: narration script

│   ├── phonemes.json                   # Step 4.5: zh-CN pronunciation overrides

│   ├── assets/manifest.json            # Step 5: per-section asset registry

│   ├── publish_info.md                 # Step 10: title/description/tags

│   ├── podcast_audio.wav               # Step 7: TTS audio

│   ├── podcast_audio.srt               # Step 7: subtitles

│   ├── timing.json                     # Step 7: timeline (drives animations)

│   ├── thumbnail_*.png                 # Step 6

│   ├── output.mp4                      # Step 9: 4K render

│   ├── video_with_bgm.mp4              # Step 9: with BGM

│   ├── final_video.mp4                 # Step 10: final output

│   └── bgm.mp3                         # Background music

└── remotion.config.ts

--public-dir per video

Every Remotion command uses --public-dir videos/{name}/ — each video's assets stay in its own directory, enabling parallel renders:

npx remotion studio src/remotion/index.ts --public-dir videos/{name}/

npx remotion render ... videos/{name}/output.mp4 --public-dir videos/{name}/ --video-bitrate 16M

npx remotion still ... videos/{name}/thumbnail.png --public-dir videos/{name}/

Naming

  • **Video name {video-name}**: lowercase English, hyphen-separated (e.g. reference-manager-comparison)
  • **Section name {section}**: lowercase English, underscore-separated, matches [SECTION:xxx]
  • Thumbnails (16:9 AND 4:3 both required): thumbnail_remotion_16x9.png + thumbnail_remotion_4x3.png (or _ai_ prefix for AI-generated)

Additional Resources

Load on demand — do NOT load all at once:

FileLoad when
references/workflow-script.mdSteps 1-4 (topic → script) + Execution Modes (Auto vs Interactive)
references/natural-narration.mdLoad before Step 4 script writing — anti-slop rules for spoken narration (kill list, structural tells, checklist)
references/script-polish.mdLoad after Step 4 draft is written — deep editing toolkit with 24 EN+ZH before/after patterns, evidence boundaries, quality rubrics
references/workflow-assets.mdStep 5, or when the user supplies images/clips or wants stock/AI media
references/workflow-assets.mdA section needs a data-chart/infographic animation beyond the component library (transparent overlay via Hyperframes)
references/workflow-production.mdSteps 6-9 (thumbnails → TTS → Remotion → render + BGM)
references/workflow-publish.mdSteps 10-11 (publish info, verify, shorts)
references/platform-matrix.mdPlatform-specific behavior (thumbnails, chapters, outro, publish info, shorts)
references/design-guide.mdMUST load before Step 9 — visual minimums, typography, animation safety
references/visual-taste.mdLoad before Step 9 alongside design-guide — design dials, anti-default rules, visual modes, section rhythm
references/design-learning.mdUser provides a reference video/image, or manages style profiles
references/troubleshooting.mdChoosing Azure voice/style, debugging hoarse/glitchy audio
references/troubleshooting.mdOn error, script/CLI discovery, or user asks about preferences/BGM
templates/presets/kinetic-typography/Bold type-driven preset (opinion / argument / declaration videos)

All scripts are reachable through one dispatcher — start with python3 ${SKILL_DIR}/scripts/cli.py --help; full routes and envelope error codes: references/troubleshooting.md.

User Preferences

Preferences are stored in user_prefs.json. Run "show preferences" to view, or "set X Y" to change. Full commands: references/troubleshooting.md.

Troubleshooting

See references/troubleshooting.md on errors, BGM options, preference learning, design-learning issues.

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