compose-multiplatform-patterns

Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.

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SKILL.md

Compose Multiplatform Patterns

Patterns for building shared UI across Android, iOS, Desktop, and Web using Compose Multiplatform and Jetpack Compose. Covers state management, navigation, theming, and performance.

When to Activate

  • Building Compose UI (Jetpack Compose or Compose Multiplatform)
  • Managing UI state with ViewModels and Compose state
  • Implementing navigation in KMP or Android projects
  • Designing reusable composables and design systems
  • Optimizing recomposition and rendering performance

State Management

ViewModel + Single State Object

Use a single data class for screen state. Expose it as StateFlow and collect in Compose:

data class ItemListState(

    val items: List<Item> = emptyList(),

    val isLoading: Boolean = false,

    val error: String? = null,

    val searchQuery: String = ""

)

class ItemListViewModel(

    private val getItems: GetItemsUseCase

) : ViewModel() {

    private val _state = MutableStateFlow(ItemListState())

    val state: StateFlow<ItemListState> = _state.asStateFlow()

    fun onSearch(query: String) {

        _state.update { it.copy(searchQuery = query) }

        loadItems(query)

    }

    private fun loadItems(query: String) {

        viewModelScope.launch {

            _state.update { it.copy(isLoading = true) }

            getItems(query).fold(

                onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } },

                onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } }

            )

        }

    }

}

Collecting State in Compose

@Composable

fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) {

    val state by viewModel.state.collectAsStateWithLifecycle()

    ItemListContent(

        state = state,

        onSearch = viewModel::onSearch

    )

}

@Composable

private fun ItemListContent(

    state: ItemListState,

    onSearch: (String) -> Unit

) {

    // Stateless composable — easy to preview and test

}

Event Sink Pattern

For complex screens, use a sealed interface for events instead of multiple callback lambdas:

sealed interface ItemListEvent {

    data class Search(val query: String) : ItemListEvent

    data class Delete(val itemId: String) : ItemListEvent

    data object Refresh : ItemListEvent

}

// In ViewModel

fun onEvent(event: ItemListEvent) {

    when (event) {

        is ItemListEvent.Search -> onSearch(event.query)

        is ItemListEvent.Delete -> deleteItem(event.itemId)

        is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery)

    }

}

// In Composable — single lambda instead of many

ItemListContent(

    state = state,

    onEvent = viewModel::onEvent

)

Navigation

Type-Safe Navigation (Compose Navigation 2.8+)

Define routes as @Serializable objects:

@Serializable data object HomeRoute

@Serializable data class DetailRoute(val id: String)

@Serializable data object SettingsRoute

@Composable

fun AppNavHost(navController: NavHostController = rememberNavController()) {

    NavHost(navController, startDestination = HomeRoute) {

        composable<HomeRoute> {

            HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) })

        }

        composable<DetailRoute> { backStackEntry ->

            val route = backStackEntry.toRoute<DetailRoute>()

            DetailScreen(id = route.id)

        }

        composable<SettingsRoute> { SettingsScreen() }

    }

}

Dialog and Bottom Sheet Navigation

Use dialog() and overlay patterns instead of imperative show/hide:

NavHost(navController, startDestination = HomeRoute) {

    composable<HomeRoute> { /* ... */ }

    dialog<ConfirmDeleteRoute> { backStackEntry ->

        val route = backStackEntry.toRoute<ConfirmDeleteRoute>()

        ConfirmDeleteDialog(

            itemId = route.itemId,

            onConfirm = { navController.popBackStack() },

            onDismiss = { navController.popBackStack() }

        )

    }

}

Composable Design

Slot-Based APIs

Design composables with slot parameters for flexibility:

@Composable

fun AppCard(

    modifier: Modifier = Modifier,

    header: @Composable () -> Unit = {},

    content: @Composable ColumnScope.() -> Unit,

    actions: @Composable RowScope.() -> Unit = {}

) {

    Card(modifier = modifier) {

        Column {

            header()

            Column(content = content)

            Row(horizontalArrangement = Arrangement.End, content = actions)

        }

    }

}

Modifier Ordering

Modifier order matters — apply in this sequence:

Text(

    text = "Hello",

    modifier = Modifier

        .padding(16.dp)          // 1. Layout (padding, size)

        .clip(RoundedCornerShape(8.dp))  // 2. Shape

        .background(Color.White) // 3. Drawing (background, border)

        .clickable { }           // 4. Interaction

)

KMP Platform-Specific UI

expect/actual for Platform Composables

// commonMain

@Composable

expect fun PlatformStatusBar(darkIcons: Boolean)

// androidMain

@Composable

actual fun PlatformStatusBar(darkIcons: Boolean) {

    val systemUiController = rememberSystemUiController()

    SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) }

}

// iosMain

@Composable

actual fun PlatformStatusBar(darkIcons: Boolean) {

    // iOS handles this via UIKit interop or Info.plist

}

Performance

Stable Types for Skippable Recomposition

Mark classes as @Stable or @Immutable when all properties are stable:

@Immutable

data class ItemUiModel(

    val id: String,

    val title: String,

    val description: String,

    val progress: Float

)

Use key() and Lazy Lists Correctly

LazyColumn {

    items(

        items = items,

        key = { it.id }  // Stable keys enable item reuse and animations

    ) { item ->

        ItemRow(item = item)

    }

}

Defer Reads with derivedStateOf

val listState = rememberLazyListState()

val showScrollToTop by remember {

    derivedStateOf { listState.firstVisibleItemIndex > 5 }

}

Avoid Allocations in Recomposition

// BAD — new lambda and list every recomposition

items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) }

// GOOD — key each item so callbacks stay attached to the right row

val activeItems = remember(items) { items.filter { it.isActive } }

activeItems.forEach { item ->

    key(item.id) {

        ActiveItem(item, onClick = { handle(item) })

    }

}

Theming

Material 3 Dynamic Theming

@Composable

fun AppTheme(

    darkTheme: Boolean = isSystemInDarkTheme(),

    dynamicColor: Boolean = true,

    content: @Composable () -> Unit

) {

    val colorScheme = when {

        dynamicColor &#x26;&#x26; Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {

            if (darkTheme) dynamicDarkColorScheme(LocalContext.current)

            else dynamicLightColorScheme(LocalContext.current)

        }

        darkTheme -> darkColorScheme()

        else -> lightColorScheme()

    }

    MaterialTheme(colorScheme = colorScheme, content = content)

}

Anti-Patterns to Avoid

  • Using mutableStateOf in ViewModels when MutableStateFlow with collectAsStateWithLifecycle is safer for lifecycle
  • Passing NavController deep into composables — pass lambda callbacks instead
  • Heavy computation inside @Composable functions — move to ViewModel or remember {}
  • Using LaunchedEffect(Unit) as a substitute for ViewModel init — it re-runs on configuration change in some setups
  • Creating new object instances in composable parameters — causes unnecessary recomposition

References

See skill: android-clean-architecture for module structure and layering.

See skill: kotlin-coroutines-flows for coroutine and Flow patterns.

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